Files
CannedNet/CannedNet.Admin/Components/Pages/Config/GameConfig.razor
T
2026-06-17 13:39:28 -04:00

134 lines
4.4 KiB
Plaintext

@page "/config/gameconfig"
@rendermode InteractiveServer
<PageTitle>Game Config</PageTitle>
<h3>Game Config</h3>
<p class="text-muted">Edit the gameconfigs.json file that controls various game settings.</p>
@if (loading)
{
<div class="spinner-border" role="status"></div>
}
else if (!string.IsNullOrEmpty(error))
{
<div class="alert alert-danger">@error</div>
}
else
{
<ul class="nav nav-tabs mb-3">
<li class="nav-item">
<a class="nav-link @GetActiveClass("edit")" href="#" @onclick='() => SetTab("edit")' @onclick:preventDefault="true">Raw Editor</a>
</li>
<li class="nav-item">
<a class="nav-link @GetActiveClass("browse")" href="#" @onclick='() => SetTab("browse")' @onclick:preventDefault="true">Browse</a>
</li>
</ul>
@if (activeTab == "edit")
{
<form>
<div class="mb-3">
<button type="submit" class="btn btn-success" @onclick="Save" disabled="@saving">
@(saving ? "Saving..." : "Save Changes")
</button>
@if (!string.IsNullOrEmpty(saveMessage))
{
<span class="ms-2 @(saveMessage.Contains("Error") ? "text-danger" : "text-success")">@saveMessage</span>
}
</div>
<textarea class="form-control font-monospace" rows="30" @bind="jsonContent"></textarea>
</form>
}
else if (activeTab == "browse")
{
<div class="mb-3">
<input type="text" class="form-control" placeholder="Filter keys..." @bind="filterText" @bind:event="oninput" />
</div>
<div class="table-responsive">
<table class="table table-sm table-striped">
<thead>
<tr><th>Key</th><th>Value</th></tr>
</thead>
<tbody>
@foreach (var entry in configEntries.Where(e => string.IsNullOrEmpty(filterText) || e.Key.Contains(filterText, StringComparison.OrdinalIgnoreCase)))
{
<tr>
<td class="font-monospace small">@entry.Key</td>
<td class="small" style="max-width: 400px; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;" title="@entry.Value">@entry.Value</td>
</tr>
}
</tbody>
</table>
</div>
<div class="text-muted small">@configEntries.Count(e => string.IsNullOrEmpty(filterText) || e.Key.Contains(filterText, StringComparison.OrdinalIgnoreCase)) entries</div>
}
}
@code {
[Inject] private HttpClient Http { get; set; } = default!;
private bool loading = true;
private bool saving;
private string? error;
private string? saveMessage;
private string jsonContent = "";
private string activeTab = "browse";
private string filterText = "";
private List<ConfigEntry> configEntries = new();
protected override async Task OnInitializedAsync()
{
try
{
jsonContent = await Http.GetStringAsync("/admin/api/config/gameconfigs");
configEntries = JsonSerializer.Deserialize<List<ConfigEntry>>(jsonContent) ?? new();
}
catch (Exception ex)
{
error = $"Failed to load: {ex.Message}";
}
finally
{
loading = false;
}
}
private string GetActiveClass(string tab) => activeTab == tab ? "active" : "";
private void SetTab(string tab)
{
activeTab = tab;
}
private async Task Save()
{
saving = true;
saveMessage = null;
try
{
var content = new StringContent(jsonContent, System.Text.Encoding.UTF8, "application/json");
var response = await Http.PutAsync("/admin/api/config/gameconfigs", content);
response.EnsureSuccessStatusCode();
saveMessage = "Saved successfully!";
configEntries = JsonSerializer.Deserialize<List<ConfigEntry>>(jsonContent) ?? new();
}
catch (Exception ex)
{
saveMessage = $"Error: {ex.Message}";
}
finally
{
saving = false;
}
}
private class ConfigEntry
{
public string Key { get; set; } = "";
public string Value { get; set; } = "";
public string? EndTime { get; set; }
public string? StartTime { get; set; }
}
}