110 lines
3.1 KiB
C#
110 lines
3.1 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000349 RID: 841
|
|
[Token(Token = "0x2000349")]
|
|
public class HandCollisionTransformUpdater : MonoBehaviour
|
|
{
|
|
// Token: 0x06001A30 RID: 6704 RVA: 0x00068FC0 File Offset: 0x000671C0
|
|
[Token(Token = "0x6001A30")]
|
|
[Address(RVA = "0x1B95880", Offset = "0x1B94880", VA = "0x181B95880")]
|
|
private void Awake()
|
|
{
|
|
float z = this.rotationWhenClosedEuler.z;
|
|
Transform transform = base.transform;
|
|
BoxCollider boxCollider = this.handCollider;
|
|
BoxCollider boxCollider2 = this.handCollider;
|
|
Vector3 vector;
|
|
float z2 = vector.z;
|
|
this.CFPGOHFDLOM.z = z2;
|
|
Vector3 vector2;
|
|
float z3 = vector2.z;
|
|
this.KOGEMOFKBIJ.z = z3;
|
|
}
|
|
|
|
// Token: 0x06001A31 RID: 6705 RVA: 0x00069024 File Offset: 0x00067224
|
|
[Token(Token = "0x6001A31")]
|
|
[Address(RVA = "0x1B95990", Offset = "0x1B94990", VA = "0x181B95990")]
|
|
private void Update()
|
|
{
|
|
float openClosedAxis = this.myHand.CFHAEGADLOL;
|
|
Transform transform = base.transform;
|
|
Quaternion ipgkdkimlhj = this.IPGKDKIMLHJ;
|
|
transform.localRotation = ipgkdkimlhj;
|
|
BoxCollider boxCollider = this.handCollider;
|
|
float z = this.CFPGOHFDLOM.z;
|
|
BoxCollider boxCollider2 = this.handCollider;
|
|
Quaternion ggjpecclmgc = this.GGJPECCLMGC;
|
|
transform.localRotation = ggjpecclmgc;
|
|
BoxCollider boxCollider3 = this.handCollider;
|
|
float z2 = this.colliderCenterWhenClosed.z;
|
|
BoxCollider boxCollider4 = this.handCollider;
|
|
float z3 = this.colliderSizeWhenClosed.z;
|
|
}
|
|
|
|
// Token: 0x06001A32 RID: 6706 RVA: 0x000690B0 File Offset: 0x000672B0
|
|
[Token(Token = "0x6001A32")]
|
|
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
|
|
public HandCollisionTransformUpdater()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040013C3 RID: 5059
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40013C3")]
|
|
[SerializeField]
|
|
[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
|
|
private BoxCollider handCollider;
|
|
|
|
// Token: 0x040013C4 RID: 5060
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40013C4")]
|
|
[SerializeField]
|
|
[NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)]
|
|
private PlayerHand myHand;
|
|
|
|
// Token: 0x040013C5 RID: 5061
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40013C5")]
|
|
[SerializeField]
|
|
private Vector3 rotationWhenClosedEuler;
|
|
|
|
// Token: 0x040013C6 RID: 5062
|
|
[FieldOffset(Offset = "0x34")]
|
|
[Token(Token = "0x40013C6")]
|
|
[SerializeField]
|
|
private Vector3 colliderCenterWhenClosed;
|
|
|
|
// Token: 0x040013C7 RID: 5063
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x40013C7")]
|
|
[SerializeField]
|
|
private Vector3 colliderSizeWhenClosed;
|
|
|
|
// Token: 0x040013C8 RID: 5064
|
|
[FieldOffset(Offset = "0x4C")]
|
|
[Token(Token = "0x40013C8")]
|
|
private Quaternion GGJPECCLMGC;
|
|
|
|
// Token: 0x040013C9 RID: 5065
|
|
[FieldOffset(Offset = "0x5C")]
|
|
[Token(Token = "0x40013C9")]
|
|
private Quaternion IPGKDKIMLHJ;
|
|
|
|
// Token: 0x040013CA RID: 5066
|
|
[FieldOffset(Offset = "0x6C")]
|
|
[Token(Token = "0x40013CA")]
|
|
private Vector3 CFPGOHFDLOM;
|
|
|
|
// Token: 0x040013CB RID: 5067
|
|
[FieldOffset(Offset = "0x78")]
|
|
[Token(Token = "0x40013CB")]
|
|
private Vector3 KOGEMOFKBIJ;
|
|
|
|
// Token: 0x040013CC RID: 5068
|
|
[FieldOffset(Offset = "0x84")]
|
|
[Token(Token = "0x40013CC")]
|
|
private bool GGKOOACJHBO;
|
|
}
|