Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/PlayerHandOverlapRegionEvent.cs
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

17 lines
438 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
// Token: 0x020005D8 RID: 1496
[Token(Token = "0x20005D8")]
[Serializable]
public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
{
// Token: 0x06002CC6 RID: 11462 RVA: 0x000B6170 File Offset: 0x000B4370
[Token(Token = "0x6002CC6")]
[Address(RVA = "0x1433540", Offset = "0x1432540", VA = "0x181433540")]
public PlayerHandOverlapRegionEvent()
{
}
}