61 lines
1.8 KiB
C#
61 lines
1.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom.AGUI
|
|
{
|
|
// Token: 0x02002992 RID: 10642
|
|
[Token(Token = "0x2002992")]
|
|
public class PlayerHandToolUIInteraction : PlayerHandUIInteraction
|
|
{
|
|
// Token: 0x06011C3C RID: 72764 RVA: 0x0040451C File Offset: 0x0040271C
|
|
[Token(Token = "0x6011C3C")]
|
|
[Address(RVA = "0x1866360", Offset = "0x1865360", VA = "0x181866360")]
|
|
private void Awake()
|
|
{
|
|
ToolMenuProjector componentInParent = base.GetComponentInParent<ToolMenuProjector>();
|
|
this.NIBFIOOMHNC = componentInParent;
|
|
}
|
|
|
|
// Token: 0x06011C3D RID: 72765 RVA: 0x00404538 File Offset: 0x00402738
|
|
[Token(Token = "0x6011C3D")]
|
|
[Address(RVA = "0x18663A0", Offset = "0x18653A0", VA = "0x1818663A0", Slot = "4")]
|
|
public override void OnHandOverlapChanged(PlayerHand hand, bool isIn)
|
|
{
|
|
int num = 0;
|
|
if (hand != num)
|
|
{
|
|
ToolMenuProjector nibfioomhnc = this.NIBFIOOMHNC;
|
|
int num2 = 0;
|
|
if (nibfioomhnc != num2)
|
|
{
|
|
if (isIn && base.BJIPCLFGBOE && (this.NIBFIOOMHNC.<MBFGOCOFHHM>k__BackingField.<PBCNKLKCIHJ>k__BackingField != hand || !this.NIBFIOOMHNC.JJONDJEBBLD))
|
|
{
|
|
GameObject gameObject = base.gameObject;
|
|
int num3 = 0;
|
|
hand.AddIntersectingUIRegion(gameObject, num3 != 0);
|
|
return;
|
|
}
|
|
GameObject gameObject2 = base.gameObject;
|
|
int num4 = 0;
|
|
hand.RemoveIntersectingUIRegion(gameObject2, num4 != 0);
|
|
return;
|
|
}
|
|
}
|
|
base.OnHandOverlapChanged(hand, isIn);
|
|
}
|
|
|
|
// Token: 0x06011C3E RID: 72766 RVA: 0x004045D4 File Offset: 0x004027D4
|
|
[Token(Token = "0x6011C3E")]
|
|
[Address(RVA = "0x1866560", Offset = "0x1865560", VA = "0x181866560")]
|
|
public PlayerHandToolUIInteraction()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400B5F7 RID: 46583
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x400B5F7")]
|
|
private ToolMenuProjector NIBFIOOMHNC;
|
|
}
|
|
}
|