31 lines
851 B
C#
31 lines
851 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Controllers.ScreenModes
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{
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// Token: 0x02002E8A RID: 11914
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[Token(Token = "0x2002E8A")]
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[CreateAssetMenu]
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public class SocialScreenPlayerModeConfig : ScreenPlayerModeConfig<JEFGFGABLBD, SocialScreenPlayerModeConfig>
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{
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// Token: 0x06014187 RID: 82311 RVA: 0x004A5108 File Offset: 0x004A3308
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[Token(Token = "0x6014187")]
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[Address(RVA = "0x17F8810", Offset = "0x17F7810", VA = "0x1817F8810")]
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public SocialScreenPlayerModeConfig()
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{
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}
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// Token: 0x0400D059 RID: 53337
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400D059")]
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[Header("Cameras")]
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public ScreenPlayerCameraSettings DefaultCameraSettings;
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// Token: 0x0400D05A RID: 53338
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400D05A")]
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public float CameraBlendTime = 1f;
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}
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}
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