Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

530 lines
17 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003051 RID: 12369
[Token(Token = "0x2003051")]
[CreateAssetMenu]
public class ScreenPlayerLocomotionAnimationContent : ScriptableObject
{
// Token: 0x06014EDC RID: 85724 RVA: 0x004DD5B0 File Offset: 0x004DB7B0
[Token(Token = "0x6014EDC")]
[Address(RVA = "0x1564690", Offset = "0x1563690", VA = "0x181564690")]
public ScreenPlayerLocomotionAnimationContent()
{
AdditiveAnimationWeight @default = AdditiveAnimationWeight.Default;
this.WalkCameraAnimationWeight = @default;
AdditiveAnimationWeight default2 = AdditiveAnimationWeight.Default;
this.AdditiveWalkAnimationCameraWeight = default2;
AdditiveAnimationWeight default3 = AdditiveAnimationWeight.Default;
this.AdditiveSprintAnimationCameraWeight = default3;
AdditiveAnimationWeight default4 = AdditiveAnimationWeight.Default;
this.StandCameraAnimationWeight = default4;
AdditiveAnimationWeight default5 = AdditiveAnimationWeight.Default;
this.AdditiveStandAnimationCameraWeight = default5;
AdditiveAnimationWeight default6 = AdditiveAnimationWeight.Default;
this.CrouchCameraAnimationWeight = default6;
AdditiveAnimationWeight default7 = AdditiveAnimationWeight.Default;
this.AdditiveCrouchAnimationCameraWeight = default7;
this.ProneMinPitchAngleFromGroundNormalDownForToolUse = 65f;
this.ProneHeightAnimationThreshold = 0.75f;
this.ProneMaxIdleSpeedSqr = 0.0025f;
this.ProneMaxMovingSpeedSqr = 1f;
this.ProneSpeedSmoothTime = 0.2f;
AdditiveAnimationWeight default8 = AdditiveAnimationWeight.Default;
this.AdditiveProneAnimationCameraWeight = default8;
AdditiveAnimationWeight default9 = AdditiveAnimationWeight.Default;
this.AdditiveGetUpFailedAnimationCameraWeight = default9;
AdditiveAnimationWeight default10 = AdditiveAnimationWeight.Default;
this.JumpAnimationCameraWeight = default10;
AdditiveAnimationWeight zero = AdditiveAnimationWeight.Zero;
this.FlyAnimationCameraWeight = zero;
AdditiveAnimationWeight default11 = AdditiveAnimationWeight.Default;
this.AdditiveJumpAnimationCameraWeight = default11;
AdditiveAnimationWeight default12 = AdditiveAnimationWeight.Default;
this.JumpSprintAnimationCameraWeight = default12;
AdditiveAnimationWeight default13 = AdditiveAnimationWeight.Default;
this.AdditiveJumpSprintAnimationCameraWeight = default13;
AdditiveAnimationWeight default14 = AdditiveAnimationWeight.Default;
this.AdditiveLandAnimationCameraWeight = default14;
AdditiveAnimationWeight default15 = AdditiveAnimationWeight.Default;
this.WallRunAnimationCameraWeight = default15;
this.WallClimbMaxIdleSpeedSqr = 0.005f;
this.WallClimbMovingSpeedSqr = 1f;
this.WallClimbAnimationSmoothTime = 0.1f;
this.WallClimbJumpReleaseHoldDuration = 0.1f;
this.WallClimbJumpRegrabHoldDuration = 0.3f;
this.ClimbLadderFinishDelay = 0.5f;
base..ctor();
}
// Token: 0x0400DC1E RID: 56350
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DC1E")]
[Header("Fidgets")]
public PlayerFidgetAnimationSet FidgetAnimationSet;
// Token: 0x0400DC1F RID: 56351
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DC1F")]
public ScreenPlayerLocomotionAnimationContent.FidgetWeights ActiveFidgetWeights;
// Token: 0x0400DC20 RID: 56352
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400DC20")]
public ScreenPlayerLocomotionAnimationContent.FidgetWeights PassiveFidgetWeights;
// Token: 0x0400DC21 RID: 56353
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400DC21")]
public float FidgetFadeTime;
// Token: 0x0400DC22 RID: 56354
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400DC22")]
public float MinActiveFidgetDuration;
// Token: 0x0400DC23 RID: 56355
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400DC23")]
[Header("Idle")]
public PlayerAnimation IdleHeldToolDefaultAnimation;
// Token: 0x0400DC24 RID: 56356
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400DC24")]
[Header("Walk")]
public AdditiveAnimationWeight WalkCameraAnimationWeight;
// Token: 0x0400DC25 RID: 56357
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400DC25")]
public SerializableBlendedPlayerAnimation AdditiveWalkAnimation;
// Token: 0x0400DC26 RID: 56358
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400DC26")]
public AdditiveAnimationWeight AdditiveWalkAnimationCameraWeight;
// Token: 0x0400DC27 RID: 56359
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400DC27")]
[Header("Sprint")]
public PlayerAnimation AdditiveSprintAnimation;
// Token: 0x0400DC28 RID: 56360
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400DC28")]
public AdditiveAnimationWeight AdditiveSprintAnimationCameraWeight;
// Token: 0x0400DC29 RID: 56361
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400DC29")]
[Header("Stand")]
public AdditiveAnimationWeight StandCameraAnimationWeight;
// Token: 0x0400DC2A RID: 56362
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400DC2A")]
public PlayerAnimation AdditiveStandAnimation;
// Token: 0x0400DC2B RID: 56363
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400DC2B")]
public AdditiveAnimationWeight AdditiveStandAnimationCameraWeight;
// Token: 0x0400DC2C RID: 56364
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400DC2C")]
[Header("Crouch")]
public AdditiveAnimationWeight CrouchCameraAnimationWeight;
// Token: 0x0400DC2D RID: 56365
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400DC2D")]
public PlayerAnimation AdditiveCrouchAnimation;
// Token: 0x0400DC2E RID: 56366
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400DC2E")]
public AdditiveAnimationWeight AdditiveCrouchAnimationCameraWeight;
// Token: 0x0400DC2F RID: 56367
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400DC2F")]
public PlayerAnimation CrouchIdleAnimation;
// Token: 0x0400DC30 RID: 56368
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400DC30")]
[Header("Prone")]
public float ProneMinPitchAngleFromGroundNormalDownForToolUse;
// Token: 0x0400DC31 RID: 56369
[FieldOffset(Offset = "0x11C")]
[Token(Token = "0x400DC31")]
[Tooltip("While transitioning into or out of prone state, how close to the target prone height the player must be for prone animations kick in.")]
[Range(0f, 1f)]
public float ProneHeightAnimationThreshold;
// Token: 0x0400DC32 RID: 56370
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400DC32")]
public DynamicBlendedPlayerAnimationData ProneAnimationParameters;
// Token: 0x0400DC33 RID: 56371
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400DC33")]
public PlayerAnimationAsset ProneIdleAnimation;
// Token: 0x0400DC34 RID: 56372
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400DC34")]
public PlayerAnimationAsset ProneRightAnimation;
// Token: 0x0400DC35 RID: 56373
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x400DC35")]
public PlayerAnimationAsset ProneForwardAnimation;
// Token: 0x0400DC36 RID: 56374
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x400DC36")]
public PlayerAnimationAsset ProneLeftAnimation;
// Token: 0x0400DC37 RID: 56375
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x400DC37")]
public PlayerAnimationAsset ProneBackwardAnimation;
// Token: 0x0400DC38 RID: 56376
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x400DC38")]
public AdditiveAnimationWeight ProneCameraAnimationWeight;
// Token: 0x0400DC39 RID: 56377
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x400DC39")]
public float ProneMaxIdleSpeedSqr;
// Token: 0x0400DC3A RID: 56378
[FieldOffset(Offset = "0x16C")]
[Token(Token = "0x400DC3A")]
public float ProneMaxMovingSpeedSqr;
// Token: 0x0400DC3B RID: 56379
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400DC3B")]
public AnimationCurve ProneSpeedAnimationCurve;
// Token: 0x0400DC3C RID: 56380
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400DC3C")]
public float ProneSpeedSmoothTime;
// Token: 0x0400DC3D RID: 56381
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400DC3D")]
public PlayerAnimation AdditiveProneAnimation;
// Token: 0x0400DC3E RID: 56382
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400DC3E")]
public AdditiveAnimationWeight AdditiveProneAnimationCameraWeight;
// Token: 0x0400DC3F RID: 56383
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400DC3F")]
[Header("Getting Up")]
public PlayerAnimation AdditiveGetUpFailedAnimation;
// Token: 0x0400DC40 RID: 56384
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400DC40")]
public AdditiveAnimationWeight AdditiveGetUpFailedAnimationCameraWeight;
// Token: 0x0400DC41 RID: 56385
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400DC41")]
[Header("Jump")]
public PlayerAnimation JumpAnimation;
// Token: 0x0400DC42 RID: 56386
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400DC42")]
public AdditiveAnimationWeight JumpAnimationCameraWeight;
// Token: 0x0400DC43 RID: 56387
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400DC43")]
[Header("Fly")]
public PlayerAnimation FlyAnimation;
// Token: 0x0400DC44 RID: 56388
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400DC44")]
public AdditiveAnimationWeight FlyAnimationCameraWeight;
// Token: 0x0400DC45 RID: 56389
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400DC45")]
[Header("Jump Additive")]
public PlayerAnimation AdditiveJumpAnimation;
// Token: 0x0400DC46 RID: 56390
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400DC46")]
public AdditiveAnimationWeight AdditiveJumpAnimationCameraWeight;
// Token: 0x0400DC47 RID: 56391
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x400DC47")]
[Header("Jump Sprint")]
public PlayerAnimation JumpSprintAnimation;
// Token: 0x0400DC48 RID: 56392
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400DC48")]
public AdditiveAnimationWeight JumpSprintAnimationCameraWeight;
// Token: 0x0400DC49 RID: 56393
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x400DC49")]
[Header("Jump Sprint Additive")]
public PlayerAnimation AdditiveJumpSprintAnimation;
// Token: 0x0400DC4A RID: 56394
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x400DC4A")]
public AdditiveAnimationWeight AdditiveJumpSprintAnimationCameraWeight;
// Token: 0x0400DC4B RID: 56395
[FieldOffset(Offset = "0x260")]
[Token(Token = "0x400DC4B")]
[Header("Land Additive")]
public PlayerAnimation AdditiveLandAnimation;
// Token: 0x0400DC4C RID: 56396
[FieldOffset(Offset = "0x268")]
[Token(Token = "0x400DC4C")]
public AdditiveAnimationWeight AdditiveLandAnimationCameraWeight;
// Token: 0x0400DC4D RID: 56397
[FieldOffset(Offset = "0x280")]
[Token(Token = "0x400DC4D")]
[Header("Wall Run")]
public PlayerAnimation WallRunAnimation;
// Token: 0x0400DC4E RID: 56398
[FieldOffset(Offset = "0x288")]
[Token(Token = "0x400DC4E")]
public AdditiveAnimationWeight WallRunAnimationCameraWeight;
// Token: 0x0400DC4F RID: 56399
[FieldOffset(Offset = "0x2A0")]
[Token(Token = "0x400DC4F")]
[Header("Wall Climb")]
public DynamicBlendedPlayerAnimationData WallClimbAnimationParameters;
// Token: 0x0400DC50 RID: 56400
[FieldOffset(Offset = "0x2A8")]
[Token(Token = "0x400DC50")]
public PlayerAnimationAsset WallClimbIdleAnimation;
// Token: 0x0400DC51 RID: 56401
[FieldOffset(Offset = "0x2B0")]
[Token(Token = "0x400DC51")]
public PlayerAnimationAsset WallClimbRightAnimation;
// Token: 0x0400DC52 RID: 56402
[FieldOffset(Offset = "0x2B8")]
[Token(Token = "0x400DC52")]
public PlayerAnimationAsset WallClimbUpAnimation;
// Token: 0x0400DC53 RID: 56403
[FieldOffset(Offset = "0x2C0")]
[Token(Token = "0x400DC53")]
public PlayerAnimationAsset WallClimbLeftAnimation;
// Token: 0x0400DC54 RID: 56404
[FieldOffset(Offset = "0x2C8")]
[Token(Token = "0x400DC54")]
public PlayerAnimationAsset WallClimbDownAnimation;
// Token: 0x0400DC55 RID: 56405
[FieldOffset(Offset = "0x2D0")]
[Token(Token = "0x400DC55")]
public PlayerAnimation WallClimbHoldingToolAnimation;
// Token: 0x0400DC56 RID: 56406
[FieldOffset(Offset = "0x2D8")]
[Token(Token = "0x400DC56")]
public AdditiveAnimationWeight WallClimbCameraAnimationWeight;
// Token: 0x0400DC57 RID: 56407
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400DC57")]
public float WallClimbMaxIdleSpeedSqr;
// Token: 0x0400DC58 RID: 56408
[FieldOffset(Offset = "0x2F4")]
[Token(Token = "0x400DC58")]
public float WallClimbMovingSpeedSqr;
// Token: 0x0400DC59 RID: 56409
[FieldOffset(Offset = "0x2F8")]
[Token(Token = "0x400DC59")]
public float WallClimbAnimationSmoothTime;
// Token: 0x0400DC5A RID: 56410
[FieldOffset(Offset = "0x300")]
[Token(Token = "0x400DC5A")]
public AnimationCurve WallClimbAnimationCurve;
// Token: 0x0400DC5B RID: 56411
[FieldOffset(Offset = "0x308")]
[Token(Token = "0x400DC5B")]
[Header("Wall Climb Look")]
public PlayerAnimation WallClimbLookAnimation;
// Token: 0x0400DC5C RID: 56412
[FieldOffset(Offset = "0x310")]
[Token(Token = "0x400DC5C")]
[Header("Wall Climb Jump")]
public AdditiveAnimationWeight WallClimbJumpCameraAnimationWeight;
// Token: 0x0400DC5D RID: 56413
[FieldOffset(Offset = "0x328")]
[Token(Token = "0x400DC5D")]
[Header("Wall Climb Jump Release")]
public DynamicBlendedPlayerAnimationData WallClimbJumpReleaseAnimationParameters;
// Token: 0x0400DC5E RID: 56414
[FieldOffset(Offset = "0x330")]
[Token(Token = "0x400DC5E")]
public PlayerAnimationAsset WallClimbJumpReleaseRightPose;
// Token: 0x0400DC5F RID: 56415
[FieldOffset(Offset = "0x338")]
[Token(Token = "0x400DC5F")]
public PlayerAnimationAsset WallClimbJumpReleaseUpPose;
// Token: 0x0400DC60 RID: 56416
[FieldOffset(Offset = "0x340")]
[Token(Token = "0x400DC60")]
public PlayerAnimationAsset WallClimbJumpReleaseLeftPose;
// Token: 0x0400DC61 RID: 56417
[FieldOffset(Offset = "0x348")]
[Token(Token = "0x400DC61")]
public PlayerAnimationAsset WallClimbJumpReleaseDownPose;
// Token: 0x0400DC62 RID: 56418
[FieldOffset(Offset = "0x350")]
[Token(Token = "0x400DC62")]
public float WallClimbJumpReleaseHoldDuration;
// Token: 0x0400DC63 RID: 56419
[FieldOffset(Offset = "0x358")]
[Token(Token = "0x400DC63")]
[Header("Wall Climb Jump Regrab")]
public DynamicBlendedPlayerAnimationData WallClimbJumpRegrabAnimationParameters;
// Token: 0x0400DC64 RID: 56420
[FieldOffset(Offset = "0x360")]
[Token(Token = "0x400DC64")]
public PlayerAnimationAsset WallClimbJumpRegrabRightPose;
// Token: 0x0400DC65 RID: 56421
[FieldOffset(Offset = "0x368")]
[Token(Token = "0x400DC65")]
public PlayerAnimationAsset WallClimbJumpRegrabUpPose;
// Token: 0x0400DC66 RID: 56422
[FieldOffset(Offset = "0x370")]
[Token(Token = "0x400DC66")]
public PlayerAnimationAsset WallClimbJumpRegrabLeftPose;
// Token: 0x0400DC67 RID: 56423
[FieldOffset(Offset = "0x378")]
[Token(Token = "0x400DC67")]
public PlayerAnimationAsset WallClimbJumpRegrabDownPose;
// Token: 0x0400DC68 RID: 56424
[FieldOffset(Offset = "0x380")]
[Token(Token = "0x400DC68")]
public float WallClimbJumpRegrabHoldDuration;
// Token: 0x0400DC69 RID: 56425
[FieldOffset(Offset = "0x388")]
[Token(Token = "0x400DC69")]
[Header("Clamber")]
public PlayerAnimation LowClamberAnimation;
// Token: 0x0400DC6A RID: 56426
[FieldOffset(Offset = "0x390")]
[Token(Token = "0x400DC6A")]
public PlayerAnimation MediumClamberAnimation;
// Token: 0x0400DC6B RID: 56427
[FieldOffset(Offset = "0x398")]
[Token(Token = "0x400DC6B")]
public PlayerAnimation HighClamberAnimation;
// Token: 0x0400DC6C RID: 56428
[FieldOffset(Offset = "0x3A0")]
[Token(Token = "0x400DC6C")]
[Header("Mantle")]
public PlayerAnimation LowMantleAnimation;
// Token: 0x0400DC6D RID: 56429
[FieldOffset(Offset = "0x3A8")]
[Token(Token = "0x400DC6D")]
public PlayerAnimation MediumMantleAnimation;
// Token: 0x0400DC6E RID: 56430
[FieldOffset(Offset = "0x3B0")]
[Token(Token = "0x400DC6E")]
public PlayerAnimation HighMantleAnimation;
// Token: 0x0400DC6F RID: 56431
[FieldOffset(Offset = "0x3B8")]
[Token(Token = "0x400DC6F")]
[Header("Ladder")]
public PlayerAnimation ClimbLadderAnimation;
// Token: 0x0400DC70 RID: 56432
[FieldOffset(Offset = "0x3C0")]
[Token(Token = "0x400DC70")]
public PlayerAnimation ClimbLadderFinishAnimation;
// Token: 0x0400DC71 RID: 56433
[FieldOffset(Offset = "0x3C8")]
[Token(Token = "0x400DC71")]
public float ClimbLadderFinishDelay;
// Token: 0x02003052 RID: 12370
[Token(Token = "0x2003052")]
[Serializable]
public struct FidgetWeights
{
// Token: 0x0400DC72 RID: 56434
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400DC72")]
public int lowEnergyWeight;
// Token: 0x0400DC73 RID: 56435
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400DC73")]
public int mediumEnergyWeight;
// Token: 0x0400DC74 RID: 56436
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400DC74")]
public int highEnergyWeight;
}
}
}