Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

250 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace SA.Foundation.UtilitiesEditor
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x2000010")]
public static class SA_AssetDatabase
{
// Token: 0x06000037 RID: 55 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x10E1860", Offset = "0x10E0860", VA = "0x1810E1860")]
public static void CreateAsset(global::UnityEngine.Object asset, string path)
{
}
// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000036")]
[Address(RVA = "0x10E1880", Offset = "0x10E0880", VA = "0x1810E1880")]
public static void CreateFolder(string path)
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000037")]
[Address(RVA = "0x10E1A90", Offset = "0x10E0A90", VA = "0x1810E1A90")]
public static string GetAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000038")]
[Address(RVA = "0x10E19E0", Offset = "0x10E09E0", VA = "0x1810E19E0")]
public static string GetAbsoluteAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x0600003B RID: 59 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000039")]
[Address(RVA = "0x10E1B10", Offset = "0x10E0B10", VA = "0x1810E1B10")]
public static string GetExtension(string filePath)
{
return null;
}
// Token: 0x0600003C RID: 60 RVA: 0x00002190 File Offset: 0x00000390
[Token(Token = "0x600003A")]
[Address(RVA = "0x10E1BF0", Offset = "0x10E0BF0", VA = "0x1810E1BF0")]
public static bool IsAssetInsideFolder(global::UnityEngine.Object assetObject, string folderPath)
{
return default(bool);
}
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003B")]
[Address(RVA = "0x10E1B70", Offset = "0x10E0B70", VA = "0x1810E1B70")]
public static string GetFileName(string filePath)
{
return null;
}
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003C")]
[Address(RVA = "0x10E1A30", Offset = "0x10E0A30", VA = "0x1810E1A30")]
public static string GetAssetNameWithoutExtension(string filePath)
{
return null;
}
// Token: 0x0600003F RID: 63 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x600003D")]
[Address(RVA = "0x10E1820", Offset = "0x10E0820", VA = "0x1810E1820")]
public static bool CopyAsset(string path, string newPath)
{
return default(bool);
}
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003E")]
[Address(RVA = "0x10E1D30", Offset = "0x10E0D30", VA = "0x1810E1D30")]
public static string MoveAsset(string oldPath, string newPath)
{
return null;
}
// Token: 0x06000041 RID: 65 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x600003F")]
[Address(RVA = "0x10E18F0", Offset = "0x10E08F0", VA = "0x1810E18F0")]
public static bool DeleteAsset(string path)
{
return default(bool);
}
// Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000040")]
[Address(RVA = "0x22C0D40", Offset = "0x22BFD40", VA = "0x1822C0D40")]
public static T LoadAssetAtPath<T>(string assetPath) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x06000043 RID: 67 RVA: 0x000021D8 File Offset: 0x000003D8
[Token(Token = "0x6000041")]
[Address(RVA = "0x10E1CF0", Offset = "0x10E0CF0", VA = "0x1810E1CF0")]
public static bool IsDirectoryExists(string path)
{
return default(bool);
}
// Token: 0x06000044 RID: 68 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x6000042")]
[Address(RVA = "0x10E1D10", Offset = "0x10E0D10", VA = "0x1810E1D10")]
public static bool IsFileExists(string path)
{
return default(bool);
}
// Token: 0x06000045 RID: 69 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000043")]
[Address(RVA = "0x10E1AD0", Offset = "0x10E0AD0", VA = "0x1810E1AD0")]
public static string[] GetDirectories(string folderPath)
{
return null;
}
// Token: 0x06000046 RID: 70 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x6000044")]
[Address(RVA = "0x10E1CF0", Offset = "0x10E0CF0", VA = "0x1810E1CF0")]
public static bool IsValidFolder(string path)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000045")]
[Address(RVA = "0x10E1910", Offset = "0x10E0910", VA = "0x1810E1910")]
public static List<string> FindAssetsWithExtentions(string pathToDirectory, params string[] extentions)
{
return null;
}
// Token: 0x06000048 RID: 72 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000046")]
[Address(RVA = "0x10E1BD0", Offset = "0x10E0BD0", VA = "0x1810E1BD0")]
public static void ImportAsset(string path)
{
}
// Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000047")]
[Address(RVA = "0x10E19A0", Offset = "0x10E09A0", VA = "0x1810E19A0")]
private static string FixRelativePath(string path, bool validateFoldersPath = true)
{
return null;
}
// Token: 0x0600004A RID: 74 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000048")]
[Address(RVA = "0x10E1D90", Offset = "0x10E0D90", VA = "0x1810E1D90")]
public static void ValidateFoldersPath(string path)
{
}
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000048")]
private class SA_AssetDatabaseProxy
{
// Token: 0x0600004B RID: 75 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000243")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public static void Create(global::UnityEngine.Object asset, string path)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000244")]
[Address(RVA = "0x10E1760", Offset = "0x10E0760", VA = "0x1810E1760")]
public static List<string> FindAssets(string path, string filter, params string[] extentions)
{
return null;
}
// Token: 0x0600004D RID: 77 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x6000245")]
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")]
public static bool CopyAsset(string path, string newPath)
{
return default(bool);
}
// Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000246")]
[Address(RVA = "0x10E17F0", Offset = "0x10E07F0", VA = "0x1810E17F0")]
public static string Move(string oldPath, string newPath)
{
return null;
}
// Token: 0x0600004F RID: 79 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x6000247")]
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")]
public static bool Delete(string path)
{
return default(bool);
}
// Token: 0x06000050 RID: 80 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000248")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public static void CreateFolder(string parentFolder, string newFolderName)
{
}
// Token: 0x06000051 RID: 81 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000249")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public static void ImportAsset(string path)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600024A")]
[Address(RVA = "0x10E17B0", Offset = "0x10E07B0", VA = "0x1810E17B0")]
public static string GetAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x06000053 RID: 83 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600024B")]
[Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0")]
public static T LoadAssetAtPath<T>(string assetPath) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x06000054 RID: 84 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600024C")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public SA_AssetDatabaseProxy()
{
}
}
}
}