30 lines
708 B
C#
30 lines
708 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x02000246 RID: 582
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[Token(Token = "0x20000A5")]
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public enum EVRSubmitFlags
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{
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// Token: 0x04000525 RID: 1317
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[Token(Token = "0x40004ED")]
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Submit_Default,
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// Token: 0x04000526 RID: 1318
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[Token(Token = "0x40004EE")]
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Submit_LensDistortionAlreadyApplied,
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// Token: 0x04000527 RID: 1319
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[Token(Token = "0x40004EF")]
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Submit_GlRenderBuffer,
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// Token: 0x04000528 RID: 1320
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[Token(Token = "0x40004F0")]
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Submit_Reserved = 4,
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// Token: 0x04000529 RID: 1321
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[Token(Token = "0x40004F1")]
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Submit_TextureWithPose = 8,
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// Token: 0x0400052A RID: 1322
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[Token(Token = "0x40004F2")]
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Submit_TextureWithDepth = 16
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}
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}
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