Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

27 lines
761 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x0200002C RID: 44
[Token(Token = "0x2000027")]
[Preserve]
internal sealed class LensDistortionRenderer : PostProcessEffectRenderer<LensDistortion>
{
// Token: 0x06000055 RID: 85 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000055")]
[Address(RVA = "0x7A99F0", Offset = "0x7A89F0", VA = "0x1807A99F0", Slot = "8")]
public override void Render(PostProcessRenderContext context)
{
}
// Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000056")]
[Address(RVA = "0x7A9D70", Offset = "0x7A8D70", VA = "0x1807A9D70")]
public LensDistortionRenderer()
{
}
}
}