Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

42 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000055 RID: 85
[Token(Token = "0x2000046")]
[Serializable]
public sealed class Vector4Parameter : ParameterOverride<Vector4>
{
// Token: 0x060000DA RID: 218 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D9")]
[Address(RVA = "0x7A5310", Offset = "0x7A4310", VA = "0x1807A5310", Slot = "9")]
public override void Interp(Vector4 from, Vector4 to, float t)
{
}
// Token: 0x060000DB RID: 219 RVA: 0x00002538 File Offset: 0x00000738
[Token(Token = "0x60000DA")]
[Address(RVA = "0xDEC8F0", Offset = "0xDEB8F0", VA = "0x180DEC8F0")]
public static implicit operator Vector2(Vector4Parameter prop)
{
return default(Vector2);
}
// Token: 0x060000DC RID: 220 RVA: 0x00002550 File Offset: 0x00000750
[Token(Token = "0x60000DB")]
[Address(RVA = "0xDEC850", Offset = "0xDEB850", VA = "0x180DEC850")]
public static implicit operator Vector3(Vector4Parameter prop)
{
return default(Vector3);
}
// Token: 0x060000DD RID: 221 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000DC")]
[Address(RVA = "0xDEC810", Offset = "0xDEB810", VA = "0x180DEC810")]
public Vector4Parameter()
{
}
}
}