246 lines
6.5 KiB
C#
246 lines
6.5 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Experimental.Rendering.Universal
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{
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// Token: 0x020000BD RID: 189
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[Token(Token = "0x200009C")]
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[ExecuteInEditMode]
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[DisallowMultipleComponent]
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[AddComponentMenu("Rendering/2D/Shadow Caster 2D (Experimental)")]
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public class ShadowCaster2D : ShadowCasterGroup2D
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{
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// Token: 0x1700010E RID: 270
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// (get) Token: 0x060003C4 RID: 964 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x1700010B")]
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internal Mesh mesh
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{
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[Token(Token = "0x600039F")]
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[Address(RVA = "0x4975A0", Offset = "0x4965A0", VA = "0x1804975A0")]
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get
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{
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return null;
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}
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}
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// Token: 0x1700010F RID: 271
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// (get) Token: 0x060003C5 RID: 965 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x1700010C")]
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internal Vector3[] shapePath
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{
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[Token(Token = "0x60003A0")]
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[Address(RVA = "0x41CEF0", Offset = "0x41BEF0", VA = "0x18041CEF0")]
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get
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{
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return null;
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}
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}
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// Token: 0x17000110 RID: 272
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// (get) Token: 0x060003C6 RID: 966 RVA: 0x00004110 File Offset: 0x00002310
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// (set) Token: 0x060003C7 RID: 967 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700010D")]
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internal int shapePathHash
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{
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[Token(Token = "0x60003A1")]
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[Address(RVA = "0x678D20", Offset = "0x677D20", VA = "0x180678D20")]
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get
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{
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return 0;
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}
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[Token(Token = "0x60003A2")]
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[Address(RVA = "0x678D30", Offset = "0x677D30", VA = "0x180678D30")]
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set
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{
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}
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}
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// Token: 0x17000111 RID: 273
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// (get) Token: 0x060003C9 RID: 969 RVA: 0x00004128 File Offset: 0x00002328
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// (set) Token: 0x060003C8 RID: 968 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700010E")]
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public bool useRendererSilhouette
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{
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[Token(Token = "0x60003A4")]
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[Address(RVA = "0x24027A0", Offset = "0x24017A0", VA = "0x1824027A0")]
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get
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{
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return default(bool);
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}
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[Token(Token = "0x60003A3")]
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[Address(RVA = "0x844B60", Offset = "0x843B60", VA = "0x180844B60")]
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set
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{
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}
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}
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// Token: 0x17000112 RID: 274
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// (get) Token: 0x060003CB RID: 971 RVA: 0x00004140 File Offset: 0x00002340
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// (set) Token: 0x060003CA RID: 970 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700010F")]
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public bool selfShadows
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{
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[Token(Token = "0x60003A6")]
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[Address(RVA = "0xB91020", Offset = "0xB90020", VA = "0x180B91020")]
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get
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{
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return default(bool);
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}
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[Token(Token = "0x60003A5")]
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[Address(RVA = "0x1472450", Offset = "0x1471450", VA = "0x181472450")]
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set
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{
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}
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}
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// Token: 0x17000113 RID: 275
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// (get) Token: 0x060003CD RID: 973 RVA: 0x00004158 File Offset: 0x00002358
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// (set) Token: 0x060003CC RID: 972 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000110")]
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public bool castsShadows
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{
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[Token(Token = "0x60003A8")]
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[Address(RVA = "0xAC2F30", Offset = "0xAC1F30", VA = "0x180AC2F30")]
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get
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{
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return default(bool);
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}
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[Token(Token = "0x60003A7")]
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[Address(RVA = "0x113EE50", Offset = "0x113DE50", VA = "0x18113EE50")]
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set
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{
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}
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}
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// Token: 0x060003CE RID: 974 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x60003A9")]
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[Address(RVA = "0x2402430", Offset = "0x2401430", VA = "0x182402430")]
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private static int[] SetDefaultSortingLayers()
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{
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return null;
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}
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// Token: 0x060003CF RID: 975 RVA: 0x00004170 File Offset: 0x00002370
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[Token(Token = "0x60003AA")]
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[Address(RVA = "0x24022E0", Offset = "0x24012E0", VA = "0x1824022E0")]
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internal bool IsShadowedLayer(int layer)
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{
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return default(bool);
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}
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// Token: 0x060003D0 RID: 976 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003AB")]
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[Address(RVA = "0x2401C50", Offset = "0x2400C50", VA = "0x182401C50")]
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private void Awake()
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{
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}
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// Token: 0x060003D1 RID: 977 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003AC")]
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[Address(RVA = "0x2402350", Offset = "0x2401350", VA = "0x182402350")]
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protected void OnEnable()
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{
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}
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// Token: 0x060003D2 RID: 978 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003AD")]
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[Address(RVA = "0x2402340", Offset = "0x2401340", VA = "0x182402340")]
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protected void OnDisable()
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{
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}
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// Token: 0x060003D3 RID: 979 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003AE")]
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[Address(RVA = "0x2402510", Offset = "0x2401510", VA = "0x182402510")]
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public void Update()
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{
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}
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// Token: 0x060003D4 RID: 980 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003AF")]
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[Address(RVA = "0x2402780", Offset = "0x2401780", VA = "0x182402780")]
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public ShadowCaster2D()
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{
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}
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// Token: 0x04000502 RID: 1282
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400041D")]
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[SerializeField]
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private bool m_HasRenderer;
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// Token: 0x04000503 RID: 1283
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[FieldOffset(Offset = "0x29")]
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[Token(Token = "0x400041E")]
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[SerializeField]
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private bool m_UseRendererSilhouette;
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// Token: 0x04000504 RID: 1284
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[FieldOffset(Offset = "0x2A")]
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[Token(Token = "0x400041F")]
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[SerializeField]
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private bool m_CastsShadows;
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// Token: 0x04000505 RID: 1285
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[FieldOffset(Offset = "0x2B")]
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[Token(Token = "0x4000420")]
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[SerializeField]
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private bool m_SelfShadows;
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// Token: 0x04000506 RID: 1286
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000421")]
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[SerializeField]
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private int[] m_ApplyToSortingLayers;
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// Token: 0x04000507 RID: 1287
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000422")]
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[SerializeField]
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private Vector3[] m_ShapePath;
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// Token: 0x04000508 RID: 1288
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000423")]
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[SerializeField]
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private int m_ShapePathHash;
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// Token: 0x04000509 RID: 1289
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000424")]
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[SerializeField]
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private Mesh m_Mesh;
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// Token: 0x0400050A RID: 1290
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4000425")]
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[SerializeField]
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private int m_InstanceId;
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// Token: 0x0400050B RID: 1291
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4000426")]
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internal ShadowCasterGroup2D m_ShadowCasterGroup;
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// Token: 0x0400050C RID: 1292
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4000427")]
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internal ShadowCasterGroup2D m_PreviousShadowCasterGroup;
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// Token: 0x0400050D RID: 1293
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4000428")]
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private int m_PreviousShadowGroup;
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// Token: 0x0400050E RID: 1294
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[FieldOffset(Offset = "0x6C")]
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[Token(Token = "0x4000429")]
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private bool m_PreviousCastsShadows;
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// Token: 0x0400050F RID: 1295
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400042A")]
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private int m_PreviousPathHash;
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}
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}
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