Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
811 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000087 RID: 135
[Token(Token = "0x2000079")]
internal enum URPProfileId
{
// Token: 0x0400030C RID: 780
[Token(Token = "0x40002CB")]
StopNaNs,
// Token: 0x0400030D RID: 781
[Token(Token = "0x40002CC")]
SMAA,
// Token: 0x0400030E RID: 782
[Token(Token = "0x40002CD")]
GaussianDepthOfField,
// Token: 0x0400030F RID: 783
[Token(Token = "0x40002CE")]
BokehDepthOfField,
// Token: 0x04000310 RID: 784
[Token(Token = "0x40002CF")]
MotionBlur,
// Token: 0x04000311 RID: 785
[Token(Token = "0x40002D0")]
PaniniProjection,
// Token: 0x04000312 RID: 786
[Token(Token = "0x40002D1")]
UberPostProcess,
// Token: 0x04000313 RID: 787
[Token(Token = "0x40002D2")]
Bloom
}
}