Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

18 lines
311 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000022 RID: 34
[Token(Token = "0x2000022")]
public enum PlayMode
{
// Token: 0x040000AC RID: 172
[Token(Token = "0x40000AC")]
StopSameLayer,
// Token: 0x040000AD RID: 173
[Token(Token = "0x40000AD")]
StopAll = 4
}
}