Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
935 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000053 RID: 83
[Token(Token = "0x2000053")]
[NativeHeader("Runtime/Export/Bootstrap/BootConfig.bindings.h")]
internal class BootConfigData
{
// Token: 0x06000100 RID: 256 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000100")]
[Address(RVA = "0x3236000", Offset = "0x3235000", VA = "0x183236000")]
[RequiredByNativeCode]
private static BootConfigData WrapBootConfigData(IntPtr nativeHandle)
{
return null;
}
// Token: 0x06000101 RID: 257 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000101")]
[Address(RVA = "0x32360B0", Offset = "0x32350B0", VA = "0x1832360B0")]
private BootConfigData(IntPtr nativeHandle)
{
}
// Token: 0x040000E5 RID: 229
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000E5")]
private IntPtr m_Ptr;
}
}