84 lines
2.5 KiB
C#
84 lines
2.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.Playables
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{
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// Token: 0x02000296 RID: 662
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[Token(Token = "0x2000296")]
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[UsedByNativeCode]
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[NativeHeader("Runtime/Director/Core/HPlayable.h")]
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[NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
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[NativeHeader("Runtime/Export/Director/PlayableOutputHandle.bindings.h")]
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public struct PlayableOutputHandle : IEquatable<PlayableOutputHandle>
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{
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// Token: 0x17000330 RID: 816
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// (get) Token: 0x06001085 RID: 4229 RVA: 0x0000A7B8 File Offset: 0x000089B8
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[Token(Token = "0x17000330")]
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public static PlayableOutputHandle Null
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{
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[Token(Token = "0x6001085")]
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[Address(RVA = "0x2EEC570", Offset = "0x2EEB570", VA = "0x182EEC570")]
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get
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{
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return default(PlayableOutputHandle);
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}
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}
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// Token: 0x06001086 RID: 4230 RVA: 0x0000A7D0 File Offset: 0x000089D0
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[Token(Token = "0x6001086")]
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[Address(RVA = "0x2EEC0C0", Offset = "0x2EEB0C0", VA = "0x182EEC0C0", Slot = "2")]
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public override int GetHashCode()
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{
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return 0;
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}
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// Token: 0x06001087 RID: 4231 RVA: 0x0000A7E8 File Offset: 0x000089E8
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[Token(Token = "0x6001087")]
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[Address(RVA = "0x2EEC5E0", Offset = "0x2EEB5E0", VA = "0x182EEC5E0")]
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public static bool operator ==(PlayableOutputHandle lhs, PlayableOutputHandle rhs)
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{
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return default(bool);
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}
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// Token: 0x06001088 RID: 4232 RVA: 0x0000A800 File Offset: 0x00008A00
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[Token(Token = "0x6001088")]
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[Address(RVA = "0x2EEC440", Offset = "0x2EEB440", VA = "0x182EEC440", Slot = "0")]
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public override bool Equals(object p)
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{
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return default(bool);
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}
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// Token: 0x06001089 RID: 4233 RVA: 0x0000A818 File Offset: 0x00008A18
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[Token(Token = "0x6001089")]
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[Address(RVA = "0x2EEC3A0", Offset = "0x2EEB3A0", VA = "0x182EEC3A0", Slot = "4")]
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public bool Equals(PlayableOutputHandle other)
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{
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return default(bool);
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}
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// Token: 0x0600108A RID: 4234 RVA: 0x0000A830 File Offset: 0x00008A30
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[Token(Token = "0x600108A")]
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[Address(RVA = "0x2EEBED0", Offset = "0x2EEAED0", VA = "0x182EEBED0")]
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internal static bool CompareVersion(PlayableOutputHandle lhs, PlayableOutputHandle rhs)
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{
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return default(bool);
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}
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// Token: 0x0400086B RID: 2155
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400086B")]
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internal IntPtr m_Handle;
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// Token: 0x0400086C RID: 2156
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400086C")]
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internal uint m_Version;
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// Token: 0x0400086D RID: 2157
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[Token(Token = "0x400086D")]
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private static readonly PlayableOutputHandle m_Null;
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}
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}
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