Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
790 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000237 RID: 567
[Token(Token = "0x2000237")]
public enum StencilOp
{
// Token: 0x04000625 RID: 1573
[Token(Token = "0x4000625")]
Keep,
// Token: 0x04000626 RID: 1574
[Token(Token = "0x4000626")]
Zero,
// Token: 0x04000627 RID: 1575
[Token(Token = "0x4000627")]
Replace,
// Token: 0x04000628 RID: 1576
[Token(Token = "0x4000628")]
IncrementSaturate,
// Token: 0x04000629 RID: 1577
[Token(Token = "0x4000629")]
DecrementSaturate,
// Token: 0x0400062A RID: 1578
[Token(Token = "0x400062A")]
Invert,
// Token: 0x0400062B RID: 1579
[Token(Token = "0x400062B")]
IncrementWrap,
// Token: 0x0400062C RID: 1580
[Token(Token = "0x400062C")]
DecrementWrap
}
}