30 lines
656 B
C#
30 lines
656 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000133 RID: 307
|
|
[Token(Token = "0x2000133")]
|
|
[VisibleToOtherModules]
|
|
internal class SystemClock
|
|
{
|
|
// Token: 0x17000248 RID: 584
|
|
// (get) Token: 0x06000B97 RID: 2967 RVA: 0x00008448 File Offset: 0x00006648
|
|
[Token(Token = "0x17000248")]
|
|
public static DateTime now
|
|
{
|
|
[Token(Token = "0x6000B97")]
|
|
[Address(RVA = "0x3392780", Offset = "0x3391780", VA = "0x183392780")]
|
|
get
|
|
{
|
|
return default(DateTime);
|
|
}
|
|
}
|
|
|
|
// Token: 0x04000497 RID: 1175
|
|
[Token(Token = "0x4000497")]
|
|
private static readonly DateTime s_Epoch;
|
|
}
|
|
}
|