24 lines
455 B
C#
24 lines
455 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000047 RID: 71
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[Token(Token = "0x2000047")]
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public enum ThreadPriority
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{
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// Token: 0x040000B7 RID: 183
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[Token(Token = "0x40000B7")]
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Low,
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// Token: 0x040000B8 RID: 184
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[Token(Token = "0x40000B8")]
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BelowNormal,
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// Token: 0x040000B9 RID: 185
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[Token(Token = "0x40000B9")]
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Normal,
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// Token: 0x040000BA RID: 186
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[Token(Token = "0x40000BA")]
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High = 4
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}
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}
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