Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

28 lines
678 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.U2D
{
// Token: 0x0200014A RID: 330
[Token(Token = "0x200014A")]
[MovedFrom("UnityEngine.Experimental.U2D")]
[NativeHeader("Runtime/2D/Common/PixelSnapping.h")]
public static class PixelPerfectRendering
{
// Token: 0x17000298 RID: 664
// (set) Token: 0x06000CC1 RID: 3265 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000298")]
public static float pixelSnapSpacing
{
[Token(Token = "0x6000CC1")]
[Address(RVA = "0x3391FC0", Offset = "0x3390FC0", VA = "0x183391FC0")]
[FreeFunction]
set
{
}
}
}
}