Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

113 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x020000BC RID: 188
[Token(Token = "0x200006D")]
public struct RaycastResult
{
// Token: 0x170001B7 RID: 439
// (get) Token: 0x0600068E RID: 1678 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x0600068F RID: 1679 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x170001A0")]
public GameObject gameObject
{
[Token(Token = "0x60005F1")]
[Address(RVA = "0x63E630", Offset = "0x63D630", VA = "0x18063E630")]
get
{
return null;
}
[Token(Token = "0x60005F2")]
[Address(RVA = "0x593200", Offset = "0x592200", VA = "0x180593200")]
set
{
}
}
// Token: 0x170001B8 RID: 440
// (get) Token: 0x06000690 RID: 1680 RVA: 0x00004818 File Offset: 0x00002A18
[Token(Token = "0x170001A1")]
public bool isValid
{
[Token(Token = "0x60005F3")]
[Address(RVA = "0x824580", Offset = "0x823580", VA = "0x180824580")]
get
{
return default(bool);
}
}
// Token: 0x06000691 RID: 1681 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F4")]
[Address(RVA = "0x823A90", Offset = "0x822A90", VA = "0x180823A90")]
public void Clear()
{
}
// Token: 0x06000692 RID: 1682 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60005F5")]
[Address(RVA = "0x823BA0", Offset = "0x822BA0", VA = "0x180823BA0", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x04000302 RID: 770
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400020D")]
private GameObject m_GameObject;
// Token: 0x04000303 RID: 771
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400020E")]
public BaseRaycaster module;
// Token: 0x04000304 RID: 772
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400020F")]
public float distance;
// Token: 0x04000305 RID: 773
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000210")]
public float index;
// Token: 0x04000306 RID: 774
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000211")]
public int depth;
// Token: 0x04000307 RID: 775
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000212")]
public int sortingLayer;
// Token: 0x04000308 RID: 776
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000213")]
public int sortingOrder;
// Token: 0x04000309 RID: 777
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000214")]
public Vector3 worldPosition;
// Token: 0x0400030A RID: 778
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000215")]
public Vector3 worldNormal;
// Token: 0x0400030B RID: 779
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000216")]
public Vector2 screenPosition;
// Token: 0x0400030C RID: 780
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000217")]
public int displayIndex;
}
}