32 lines
856 B
C#
32 lines
856 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000068 RID: 104
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[Token(Token = "0x2000068")]
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public class MouseLeaveEvent : MouseEventBase<MouseLeaveEvent>
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{
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// Token: 0x060001FA RID: 506 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001FA")]
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[Address(RVA = "0x669380", Offset = "0x668380", VA = "0x180669380", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x060001FB RID: 507 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001FB")]
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[Address(RVA = "0x668A30", Offset = "0x667A30", VA = "0x180668A30")]
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private void LocalInit()
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{
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}
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// Token: 0x060001FC RID: 508 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001FC")]
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[Address(RVA = "0x6693C0", Offset = "0x6683C0", VA = "0x1806693C0")]
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public MouseLeaveEvent()
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{
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}
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}
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}
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