46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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using RootMotion.FinalIK;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020000F6 RID: 246
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[Token(Token = "0x200009A")]
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public class CharacterAnimationThirdPersonIK : CharacterAnimationThirdPerson
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{
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// Token: 0x0600070A RID: 1802 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x600055B")]
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[Address(RVA = "0xE19730", Offset = "0xE18730", VA = "0x180E19730", Slot = "6")]
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protected override void Start()
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{
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}
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// Token: 0x0600070B RID: 1803 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x600055C")]
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[Address(RVA = "0xE19230", Offset = "0xE18230", VA = "0x180E19230", Slot = "7")]
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protected override void LateUpdate()
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{
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}
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// Token: 0x0600070C RID: 1804 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x600055D")]
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[Address(RVA = "0xE19530", Offset = "0xE18530", VA = "0x180E19530")]
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private void RotateEffector(IKEffector effector, Quaternion rotation, float mlp)
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{
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}
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// Token: 0x0600070D RID: 1805 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x600055E")]
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[Address(RVA = "0xE197F0", Offset = "0xE187F0", VA = "0x180E197F0")]
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public CharacterAnimationThirdPersonIK()
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{
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}
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// Token: 0x040006F0 RID: 1776
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x400046F")]
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private FullBodyBipedIK ik;
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}
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}
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