63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace Steamworks
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{
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// Token: 0x020018E7 RID: 6375
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[Token(Token = "0x20018E7")]
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[StructLayout(0, Pack = 8, Size = 40)]
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public struct InputMotionData_t
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{
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// Token: 0x040064CA RID: 25802
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40064CA")]
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public float rotQuatX;
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// Token: 0x040064CB RID: 25803
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
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[Token(Token = "0x40064CB")]
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public float rotQuatY;
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// Token: 0x040064CC RID: 25804
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
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[Token(Token = "0x40064CC")]
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public float rotQuatZ;
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// Token: 0x040064CD RID: 25805
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[global::Cpp2IlInjected.FieldOffset(Offset = "0xC")]
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[Token(Token = "0x40064CD")]
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public float rotQuatW;
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// Token: 0x040064CE RID: 25806
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40064CE")]
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public float posAccelX;
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// Token: 0x040064CF RID: 25807
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
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[Token(Token = "0x40064CF")]
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public float posAccelY;
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// Token: 0x040064D0 RID: 25808
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40064D0")]
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public float posAccelZ;
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// Token: 0x040064D1 RID: 25809
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x40064D1")]
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public float rotVelX;
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// Token: 0x040064D2 RID: 25810
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40064D2")]
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public float rotVelY;
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// Token: 0x040064D3 RID: 25811
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40064D3")]
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public float rotVelZ;
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}
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}
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