Files
27Aug2021-Cpp2IL-Dump/Unity.Addressables/UnityEngine/AddressableAssets/AssetReferenceTexture3D.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
463 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.AddressableAssets
{
// Token: 0x02000025 RID: 37
[Token(Token = "0x2000025")]
[Serializable]
public class AssetReferenceTexture3D : AssetReferenceT<Texture3D>
{
// Token: 0x0600011F RID: 287 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600011F")]
[Address(RVA = "0x2B2C700", Offset = "0x2B2B700", VA = "0x182B2C700")]
public AssetReferenceTexture3D(string guid)
{
}
}
}