165 lines
5.1 KiB
C#
165 lines
5.1 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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using UnityEngine.Rendering.Universal.Internal;
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namespace UnityEngine.Experimental.Rendering.Universal
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{
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// Token: 0x020000BA RID: 186
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[Token(Token = "0x200009A")]
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internal class Renderer2D : ScriptableRenderer
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{
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// Token: 0x170000FF RID: 255
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// (get) Token: 0x060003AC RID: 940 RVA: 0x00004080 File Offset: 0x00002280
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[Token(Token = "0x170000FC")]
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internal bool createColorTexture
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{
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[Token(Token = "0x6000387")]
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[Address(RVA = "0x8F69F0", Offset = "0x8F59F0", VA = "0x1808F69F0")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x17000100 RID: 256
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// (get) Token: 0x060003AD RID: 941 RVA: 0x00004098 File Offset: 0x00002298
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[Token(Token = "0x170000FD")]
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internal bool createDepthTexture
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{
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[Token(Token = "0x6000388")]
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[Address(RVA = "0x8F6A00", Offset = "0x8F5A00", VA = "0x1808F6A00")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x060003AE RID: 942 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000389")]
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[Address(RVA = "0x8F66D0", Offset = "0x8F56D0", VA = "0x1808F66D0")]
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public Renderer2D(Renderer2DData data)
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{
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}
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// Token: 0x060003AF RID: 943 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038A")]
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[Address(RVA = "0x8F5F20", Offset = "0x8F4F20", VA = "0x1808F5F20", Slot = "5")]
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protected override void Dispose(bool disposing)
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{
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}
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// Token: 0x060003B0 RID: 944 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x600038B")]
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[Address(RVA = "0x42D840", Offset = "0x42C840", VA = "0x18042D840")]
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public Renderer2DData GetRenderer2DData()
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{
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return null;
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}
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// Token: 0x060003B1 RID: 945 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038C")]
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[Address(RVA = "0x8F5C00", Offset = "0x8F4C00", VA = "0x1808F5C00")]
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private void CreateRenderTextures(ref CameraData cameraData, bool forceCreateColorTexture, FilterMode colorTextureFilterMode, CommandBuffer cmd, out RenderTargetHandle colorTargetHandle, out RenderTargetHandle depthTargetHandle)
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{
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}
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// Token: 0x060003B2 RID: 946 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038D")]
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[Address(RVA = "0x8F6040", Offset = "0x8F5040", VA = "0x1808F6040", Slot = "6")]
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public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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// Token: 0x060003B3 RID: 947 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038E")]
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[Address(RVA = "0x8F5FE0", Offset = "0x8F4FE0", VA = "0x1808F5FE0", Slot = "8")]
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public override void SetupCullingParameters(ref ScriptableCullingParameters cullingParameters, ref CameraData cameraData)
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{
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}
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// Token: 0x060003B4 RID: 948 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600038F")]
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[Address(RVA = "0x8F5F80", Offset = "0x8F4F80", VA = "0x1808F5F80", Slot = "10")]
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public override void FinishRendering(CommandBuffer cmd)
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{
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}
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// Token: 0x040004E2 RID: 1250
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4000401")]
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private ColorGradingLutPass m_ColorGradingLutPass;
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// Token: 0x040004E3 RID: 1251
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4000402")]
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private Render2DLightingPass m_Render2DLightingPass;
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// Token: 0x040004E4 RID: 1252
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x4000403")]
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private PostProcessPass m_PostProcessPass;
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// Token: 0x040004E5 RID: 1253
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4000404")]
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private FinalBlitPass m_FinalBlitPass;
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// Token: 0x040004E6 RID: 1254
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4000405")]
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private PostProcessPass m_FinalPostProcessPass;
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// Token: 0x040004E7 RID: 1255
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x4000406")]
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private PostProcessPassCompat m_PostProcessPassCompat;
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// Token: 0x040004E8 RID: 1256
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[FieldOffset(Offset = "0xB0")]
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[Token(Token = "0x4000407")]
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private bool m_UseDepthStencilBuffer;
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// Token: 0x040004E9 RID: 1257
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[FieldOffset(Offset = "0xB1")]
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[Token(Token = "0x4000408")]
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private bool m_CreateColorTexture;
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// Token: 0x040004EA RID: 1258
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[FieldOffset(Offset = "0xB2")]
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[Token(Token = "0x4000409")]
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private bool m_CreateDepthTexture;
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// Token: 0x040004EB RID: 1259
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[FieldOffset(Offset = "0xB4")]
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[Token(Token = "0x400040A")]
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private readonly RenderTargetHandle k_ColorTextureHandle;
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// Token: 0x040004EC RID: 1260
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x400040B")]
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private readonly RenderTargetHandle k_DepthTextureHandle;
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// Token: 0x040004ED RID: 1261
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[FieldOffset(Offset = "0xBC")]
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[Token(Token = "0x400040C")]
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private readonly RenderTargetHandle k_AfterPostProcessColorHandle;
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// Token: 0x040004EE RID: 1262
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x400040D")]
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private readonly RenderTargetHandle k_ColorGradingLutHandle;
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// Token: 0x040004EF RID: 1263
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x400040E")]
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private Material m_BlitMaterial;
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// Token: 0x040004F0 RID: 1264
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x400040F")]
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private Renderer2DData m_Renderer2DData;
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}
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}
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