Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

165 lines
5.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using UnityEngine.Rendering.Universal.Internal;
namespace UnityEngine.Experimental.Rendering.Universal
{
// Token: 0x020000BA RID: 186
[Token(Token = "0x200009A")]
internal class Renderer2D : ScriptableRenderer
{
// Token: 0x170000FF RID: 255
// (get) Token: 0x060003AC RID: 940 RVA: 0x00004080 File Offset: 0x00002280
[Token(Token = "0x170000FC")]
internal bool createColorTexture
{
[Token(Token = "0x6000387")]
[Address(RVA = "0x8F69F0", Offset = "0x8F59F0", VA = "0x1808F69F0")]
get
{
return default(bool);
}
}
// Token: 0x17000100 RID: 256
// (get) Token: 0x060003AD RID: 941 RVA: 0x00004098 File Offset: 0x00002298
[Token(Token = "0x170000FD")]
internal bool createDepthTexture
{
[Token(Token = "0x6000388")]
[Address(RVA = "0x8F6A00", Offset = "0x8F5A00", VA = "0x1808F6A00")]
get
{
return default(bool);
}
}
// Token: 0x060003AE RID: 942 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000389")]
[Address(RVA = "0x8F66D0", Offset = "0x8F56D0", VA = "0x1808F66D0")]
public Renderer2D(Renderer2DData data)
{
}
// Token: 0x060003AF RID: 943 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600038A")]
[Address(RVA = "0x8F5F20", Offset = "0x8F4F20", VA = "0x1808F5F20", Slot = "5")]
protected override void Dispose(bool disposing)
{
}
// Token: 0x060003B0 RID: 944 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600038B")]
[Address(RVA = "0x42D840", Offset = "0x42C840", VA = "0x18042D840")]
public Renderer2DData GetRenderer2DData()
{
return null;
}
// Token: 0x060003B1 RID: 945 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600038C")]
[Address(RVA = "0x8F5C00", Offset = "0x8F4C00", VA = "0x1808F5C00")]
private void CreateRenderTextures(ref CameraData cameraData, bool forceCreateColorTexture, FilterMode colorTextureFilterMode, CommandBuffer cmd, out RenderTargetHandle colorTargetHandle, out RenderTargetHandle depthTargetHandle)
{
}
// Token: 0x060003B2 RID: 946 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600038D")]
[Address(RVA = "0x8F6040", Offset = "0x8F5040", VA = "0x1808F6040", Slot = "6")]
public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x060003B3 RID: 947 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600038E")]
[Address(RVA = "0x8F5FE0", Offset = "0x8F4FE0", VA = "0x1808F5FE0", Slot = "8")]
public override void SetupCullingParameters(ref ScriptableCullingParameters cullingParameters, ref CameraData cameraData)
{
}
// Token: 0x060003B4 RID: 948 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600038F")]
[Address(RVA = "0x8F5F80", Offset = "0x8F4F80", VA = "0x1808F5F80", Slot = "10")]
public override void FinishRendering(CommandBuffer cmd)
{
}
// Token: 0x040004E2 RID: 1250
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000401")]
private ColorGradingLutPass m_ColorGradingLutPass;
// Token: 0x040004E3 RID: 1251
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000402")]
private Render2DLightingPass m_Render2DLightingPass;
// Token: 0x040004E4 RID: 1252
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000403")]
private PostProcessPass m_PostProcessPass;
// Token: 0x040004E5 RID: 1253
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000404")]
private FinalBlitPass m_FinalBlitPass;
// Token: 0x040004E6 RID: 1254
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000405")]
private PostProcessPass m_FinalPostProcessPass;
// Token: 0x040004E7 RID: 1255
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4000406")]
private PostProcessPassCompat m_PostProcessPassCompat;
// Token: 0x040004E8 RID: 1256
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4000407")]
private bool m_UseDepthStencilBuffer;
// Token: 0x040004E9 RID: 1257
[FieldOffset(Offset = "0xB1")]
[Token(Token = "0x4000408")]
private bool m_CreateColorTexture;
// Token: 0x040004EA RID: 1258
[FieldOffset(Offset = "0xB2")]
[Token(Token = "0x4000409")]
private bool m_CreateDepthTexture;
// Token: 0x040004EB RID: 1259
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x400040A")]
private readonly RenderTargetHandle k_ColorTextureHandle;
// Token: 0x040004EC RID: 1260
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400040B")]
private readonly RenderTargetHandle k_DepthTextureHandle;
// Token: 0x040004ED RID: 1261
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x400040C")]
private readonly RenderTargetHandle k_AfterPostProcessColorHandle;
// Token: 0x040004EE RID: 1262
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400040D")]
private readonly RenderTargetHandle k_ColorGradingLutHandle;
// Token: 0x040004EF RID: 1263
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400040E")]
private Material m_BlitMaterial;
// Token: 0x040004F0 RID: 1264
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x400040F")]
private Renderer2DData m_Renderer2DData;
}
}