Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/CameraData.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

282 lines
7.6 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Rendering.PostProcessing;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000082 RID: 130
[Token(Token = "0x2000074")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public struct CameraData
{
// Token: 0x06000249 RID: 585 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000233")]
[Address(RVA = "0x23EBC30", Offset = "0x23EAC30", VA = "0x1823EBC30")]
internal void SetViewAndProjectionMatrix(Matrix4x4 viewMatrix, Matrix4x4 projectionMatrix)
{
}
// Token: 0x0600024A RID: 586 RVA: 0x000035D0 File Offset: 0x000017D0
[Token(Token = "0x6000234")]
[Address(RVA = "0x23EBAB0", Offset = "0x23EAAB0", VA = "0x1823EBAB0")]
public Matrix4x4 GetViewMatrix()
{
return default(Matrix4x4);
}
// Token: 0x0600024B RID: 587 RVA: 0x000035E8 File Offset: 0x000017E8
[Token(Token = "0x6000235")]
[Address(RVA = "0x23EBA80", Offset = "0x23EAA80", VA = "0x1823EBA80")]
public Matrix4x4 GetProjectionMatrix()
{
return default(Matrix4x4);
}
// Token: 0x0600024C RID: 588 RVA: 0x00003600 File Offset: 0x00001800
[Token(Token = "0x6000236")]
[Address(RVA = "0x23EB9D0", Offset = "0x23EA9D0", VA = "0x1823EB9D0")]
public Matrix4x4 GetGPUProjectionMatrix()
{
return default(Matrix4x4);
}
// Token: 0x170000BE RID: 190
// (get) Token: 0x0600024D RID: 589 RVA: 0x00003618 File Offset: 0x00001818
[Token(Token = "0x170000BD")]
public bool requiresDepthTexture
{
[Token(Token = "0x6000237")]
[Address(RVA = "0x23EBD20", Offset = "0x23EAD20", VA = "0x1823EBD20")]
get
{
return default(bool);
}
}
// Token: 0x170000BF RID: 191
// (get) Token: 0x0600024E RID: 590 RVA: 0x00003630 File Offset: 0x00001830
[Token(Token = "0x170000BE")]
public bool isPreviewCamera
{
[Token(Token = "0x6000238")]
[Address(RVA = "0x23EBD00", Offset = "0x23EAD00", VA = "0x1823EBD00")]
get
{
return default(bool);
}
}
// Token: 0x170000C0 RID: 192
// (get) Token: 0x0600024F RID: 591 RVA: 0x00003648 File Offset: 0x00001848
[Token(Token = "0x170000BF")]
public bool isOffscreenRender
{
[Token(Token = "0x6000239")]
[Address(RVA = "0x23EBC80", Offset = "0x23EAC80", VA = "0x1823EBC80")]
get
{
return default(bool);
}
}
// Token: 0x06000250 RID: 592 RVA: 0x00003660 File Offset: 0x00001860
[Token(Token = "0x600023A")]
[Address(RVA = "0x23EBAE0", Offset = "0x23EAAE0", VA = "0x1823EBAE0")]
public bool IsCameraProjectionMatrixFlipped()
{
return default(bool);
}
// Token: 0x170000C1 RID: 193
// (get) Token: 0x06000251 RID: 593 RVA: 0x00003678 File Offset: 0x00001878
[Token(Token = "0x170000C0")]
public bool postProcessEnabled
{
[Token(Token = "0x600023B")]
[Address(RVA = "0x23EBD10", Offset = "0x23EAD10", VA = "0x1823EBD10")]
get
{
return default(bool);
}
}
// Token: 0x040002A4 RID: 676
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000263")]
private Matrix4x4 m_ViewMatrix;
// Token: 0x040002A5 RID: 677
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000264")]
private Matrix4x4 m_ProjectionMatrix;
// Token: 0x040002A6 RID: 678
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000265")]
public Camera camera;
// Token: 0x040002A7 RID: 679
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000266")]
public CameraRenderType renderType;
// Token: 0x040002A8 RID: 680
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000267")]
public RenderTexture targetTexture;
// Token: 0x040002A9 RID: 681
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000268")]
public RenderTextureDescriptor cameraTargetDescriptor;
// Token: 0x040002AA RID: 682
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4000269")]
internal Rect pixelRect;
// Token: 0x040002AB RID: 683
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x400026A")]
internal int pixelWidth;
// Token: 0x040002AC RID: 684
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400026B")]
internal int pixelHeight;
// Token: 0x040002AD RID: 685
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x400026C")]
internal float aspectRatio;
// Token: 0x040002AE RID: 686
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x400026D")]
public float renderScale;
// Token: 0x040002AF RID: 687
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x400026E")]
public bool clearDepth;
// Token: 0x040002B0 RID: 688
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400026F")]
public CameraType cameraType;
// Token: 0x040002B1 RID: 689
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4000270")]
public bool isDefaultViewport;
// Token: 0x040002B2 RID: 690
[FieldOffset(Offset = "0xF5")]
[Token(Token = "0x4000271")]
public bool isHdrEnabled;
// Token: 0x040002B3 RID: 691
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4000272")]
public DepthTextureRenderMode depthTextureMode;
// Token: 0x040002B4 RID: 692
[FieldOffset(Offset = "0xFC")]
[Token(Token = "0x4000273")]
public OpaqueTextureRenderMode opaqueTextureMode;
// Token: 0x040002B5 RID: 693
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4000274")]
public bool isSceneViewCamera;
// Token: 0x040002B6 RID: 694
[FieldOffset(Offset = "0x104")]
[Token(Token = "0x4000275")]
public SortingCriteria defaultOpaqueSortFlags;
// Token: 0x040002B7 RID: 695
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4000276")]
public bool isStereoEnabled;
// Token: 0x040002B8 RID: 696
[FieldOffset(Offset = "0x10C")]
[Token(Token = "0x4000277")]
internal int numberOfXRPasses;
// Token: 0x040002B9 RID: 697
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4000278")]
internal bool isXRMultipass;
// Token: 0x040002BA RID: 698
[FieldOffset(Offset = "0x114")]
[Token(Token = "0x4000279")]
public float maxShadowDistance;
// Token: 0x040002BB RID: 699
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400027A")]
public PostProcessingOption postProcessing;
// Token: 0x040002BC RID: 700
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400027B")]
[Obsolete]
public PostProcessLayer postProcessLayer;
// Token: 0x040002BD RID: 701
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400027C")]
public IEnumerator<Action<RenderTargetIdentifier, CommandBuffer>> captureActions;
// Token: 0x040002BE RID: 702
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400027D")]
public LayerMask volumeLayerMask;
// Token: 0x040002BF RID: 703
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x400027E")]
public Transform volumeTrigger;
// Token: 0x040002C0 RID: 704
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x400027F")]
public bool isStopNaNEnabled;
// Token: 0x040002C1 RID: 705
[FieldOffset(Offset = "0x141")]
[Token(Token = "0x4000280")]
public bool isDitheringEnabled;
// Token: 0x040002C2 RID: 706
[FieldOffset(Offset = "0x144")]
[Token(Token = "0x4000281")]
public AntialiasingMode antialiasing;
// Token: 0x040002C3 RID: 707
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4000282")]
public AntialiasingQuality antialiasingQuality;
// Token: 0x040002C4 RID: 708
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4000283")]
internal ScriptableRenderer renderer;
// Token: 0x040002C5 RID: 709
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4000284")]
public bool resolveFinalTarget;
// Token: 0x040002C6 RID: 710
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x4000285")]
public UniversalAdditionalCameraData additionalCameraData;
}
}