28 lines
647 B
C#
28 lines
647 B
C#
using System;
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using System.ComponentModel;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000076 RID: 118
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[Token(Token = "0x200006A")]
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[Obsolete]
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[Obsolete("This enum is deprecated.")]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public enum CameraOutput
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{
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// Token: 0x04000257 RID: 599
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[Token(Token = "0x400021F")]
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Screen,
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// Token: 0x04000258 RID: 600
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[Token(Token = "0x4000220")]
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Texture,
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// Token: 0x04000259 RID: 601
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[Token(Token = "0x4000221")]
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[Obsolete]
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[Obsolete("Use CameraOutput.Screen instead.", false)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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Camera = 0
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}
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}
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