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27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/CreatorToolVisualFidelityLevel.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

21 lines
406 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x200000F")]
public enum CreatorToolVisualFidelityLevel
{
// Token: 0x04000030 RID: 48
[Token(Token = "0x4000021")]
Low,
// Token: 0x04000031 RID: 49
[Token(Token = "0x4000022")]
Normal,
// Token: 0x04000032 RID: 50
[Token(Token = "0x4000023")]
High
}
}