Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/Internal/CV2FastLineRendererPass.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

53 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal.Internal
{
// Token: 0x0200008D RID: 141
[Token(Token = "0x200007D")]
public class CV2FastLineRendererPass : ScriptableRenderPass
{
// Token: 0x0600026D RID: 621 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000257")]
[Address(RVA = "0x23E92D0", Offset = "0x23E82D0", VA = "0x1823E92D0")]
public CV2FastLineRendererPass(RenderPassEvent evt)
{
}
// Token: 0x0600026E RID: 622 RVA: 0x00003768 File Offset: 0x00001968
[Token(Token = "0x6000258")]
[Address(RVA = "0x23E9000", Offset = "0x23E8000", VA = "0x1823E9000")]
public bool Setup(ScriptableRenderContext context, ref RenderingData renderingData)
{
return default(bool);
}
// Token: 0x0600026F RID: 623 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000259")]
[Address(RVA = "0x23E8D50", Offset = "0x23E7D50", VA = "0x1823E8D50", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x0400035D RID: 861
[Token(Token = "0x400030A")]
public static List<IFastLineRenderInstance> RenderInstances;
// Token: 0x0400035E RID: 862
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400030B")]
private string m_ProfilerTag;
// Token: 0x0400035F RID: 863
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400030C")]
private ProfilingSampler m_ProfilingSampler;
// Token: 0x04000360 RID: 864
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400030D")]
private bool m_RequireTextureBuffer;
}
}