Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/Internal/MobileComfortEffectPass.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

100 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal.Internal
{
// Token: 0x0200009B RID: 155
[Token(Token = "0x2000088")]
public abstract class MobileComfortEffectPass : ScriptableRenderPass
{
// Token: 0x170000C8 RID: 200
// (get) Token: 0x060002B5 RID: 693 RVA: 0x00003870 File Offset: 0x00001A70
[Token(Token = "0x170000C7")]
public static bool IsSupported
{
[Token(Token = "0x600029E")]
[Address(RVA = "0x23F8DA0", Offset = "0x23F7DA0", VA = "0x1823F8DA0")]
get
{
return default(bool);
}
}
// Token: 0x170000C9 RID: 201
// (get) Token: 0x060002B6 RID: 694 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170000C8")]
protected static Mesh WorldSpaceQuadMesh
{
[Token(Token = "0x600029F")]
[Address(RVA = "0x23F8E00", Offset = "0x23F7E00", VA = "0x1823F8E00")]
get
{
return null;
}
}
// Token: 0x060002B7 RID: 695 RVA: 0x00003888 File Offset: 0x00001A88
[Token(Token = "0x60002A0")]
[Address(RVA = "0x23F8AC0", Offset = "0x23F7AC0", VA = "0x1823F8AC0")]
protected static Matrix4x4 GetWorldSpaceQuadTRSMatrix(Camera camera, bool scaleUniformly = false)
{
return default(Matrix4x4);
}
// Token: 0x060002B8 RID: 696 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60002A1")]
[Address(RVA = "0x23F8540", Offset = "0x23F7540", VA = "0x1823F8540")]
private static Mesh CreateWorldSpaceQuadMesh()
{
return null;
}
// Token: 0x060002B9 RID: 697 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002A2")]
[Address(RVA = "0x23F8D90", Offset = "0x23F7D90", VA = "0x1823F8D90")]
protected MobileComfortEffectPass()
{
}
// Token: 0x040003D7 RID: 983
[Token(Token = "0x4000354")]
protected const float QUAD_SCALE_FUDGE_FACTOR = 1.25f;
// Token: 0x040003D8 RID: 984
[Token(Token = "0x4000355")]
protected const float QUAD_LEFT_X_OUTER = -0.5f;
// Token: 0x040003D9 RID: 985
[Token(Token = "0x4000356")]
protected const float QUAD_RIGHT_X_OUTER = 0.5f;
// Token: 0x040003DA RID: 986
[Token(Token = "0x4000357")]
protected const float QUAD_BOTTOM_Y_OUTER = -0.5f;
// Token: 0x040003DB RID: 987
[Token(Token = "0x4000358")]
protected const float QUAD_TOP_Y_OUTER = 0.5f;
// Token: 0x040003DC RID: 988
[Token(Token = "0x4000359")]
protected const float QUAD_LEFT_U_OUTER = 0f;
// Token: 0x040003DD RID: 989
[Token(Token = "0x400035A")]
protected const float QUAD_RIGHT_U_OUTER = 1f;
// Token: 0x040003DE RID: 990
[Token(Token = "0x400035B")]
protected const float QUAD_BOTTOM_V_OUTER = 0f;
// Token: 0x040003DF RID: 991
[Token(Token = "0x400035C")]
protected const float QUAD_TOP_V_OUTER = 1f;
// Token: 0x040003E0 RID: 992
[Token(Token = "0x400035D")]
private static Mesh _worldSpaceQuadMesh;
}
}