Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/MixedLightingSetup.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

23 lines
494 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200007F RID: 127
[Token(Token = "0x2000071")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum MixedLightingSetup
{
// Token: 0x04000293 RID: 659
[Token(Token = "0x4000252")]
None,
// Token: 0x04000294 RID: 660
[Token(Token = "0x4000253")]
ShadowMask,
// Token: 0x04000295 RID: 661
[Token(Token = "0x4000254")]
Subtractive
}
}