Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/MotionBlurQualityParameter.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
524 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200004A RID: 74
[Token(Token = "0x2000044")]
[Serializable]
public sealed class MotionBlurQualityParameter : VolumeParameter<MotionBlurQuality>
{
// Token: 0x060000FE RID: 254 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000F6")]
[Address(RVA = "0x695500", Offset = "0x694500", VA = "0x180695500")]
public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false)
{
}
}
}