Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/PostProcessingOption.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

21 lines
397 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000016")]
public enum PostProcessingOption
{
// Token: 0x04000058 RID: 88
[Token(Token = "0x4000049")]
None,
// Token: 0x04000059 RID: 89
[Token(Token = "0x400004A")]
Mobile,
// Token: 0x0400005A RID: 90
[Token(Token = "0x400004B")]
Full
}
}