Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/ShaderPropertyId.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

71 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000084 RID: 132
[Token(Token = "0x2000076")]
internal static class ShaderPropertyId
{
// Token: 0x040002D4 RID: 724
[Token(Token = "0x4000293")]
public static readonly int scaledScreenParams;
// Token: 0x040002D5 RID: 725
[Token(Token = "0x4000294")]
public static readonly int worldSpaceCameraPos;
// Token: 0x040002D6 RID: 726
[Token(Token = "0x4000295")]
public static readonly int screenParams;
// Token: 0x040002D7 RID: 727
[Token(Token = "0x4000296")]
public static readonly int projectionParams;
// Token: 0x040002D8 RID: 728
[Token(Token = "0x4000297")]
public static readonly int zBufferParams;
// Token: 0x040002D9 RID: 729
[Token(Token = "0x4000298")]
public static readonly int orthoParams;
// Token: 0x040002DA RID: 730
[Token(Token = "0x4000299")]
public static readonly int viewMatrix;
// Token: 0x040002DB RID: 731
[Token(Token = "0x400029A")]
public static readonly int projectionMatrix;
// Token: 0x040002DC RID: 732
[Token(Token = "0x400029B")]
public static readonly int viewAndProjectionMatrix;
// Token: 0x040002DD RID: 733
[Token(Token = "0x400029C")]
public static readonly int inverseViewMatrix;
// Token: 0x040002DE RID: 734
[Token(Token = "0x400029D")]
public static readonly int inverseViewAndProjectionMatrix;
// Token: 0x040002DF RID: 735
[Token(Token = "0x400029E")]
public static readonly int cameraProjectionMatrix;
// Token: 0x040002E0 RID: 736
[Token(Token = "0x400029F")]
public static readonly int inverseCameraProjectionMatrix;
// Token: 0x040002E1 RID: 737
[Token(Token = "0x40002A0")]
public static readonly int worldToCameraMatrix;
// Token: 0x040002E2 RID: 738
[Token(Token = "0x40002A1")]
public static readonly int cameraToWorldMatrix;
}
}