Files
27Aug2021-Cpp2IL-Dump/Unity.XR.ARSubsystems/UnityEngine/XR/ARSubsystems/TrackingSubsystem.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
764 B
C#

using System;
using Cpp2IlInjected;
using Unity.Collections;
namespace UnityEngine.XR.ARSubsystems
{
// Token: 0x02000050 RID: 80
[Token(Token = "0x2000050")]
public abstract class TrackingSubsystem<TTrackable, TSubsystemDescriptor> : XRSubsystem<TSubsystemDescriptor> where TTrackable : struct, ITrackable where TSubsystemDescriptor : class, ISubsystemDescriptor
{
// Token: 0x060001EA RID: 490
[Token(Token = "0x60001EA")]
[Address(Slot = "12")]
public abstract TrackableChanges<TTrackable> GetChanges(Allocator allocator);
// Token: 0x060001EB RID: 491 RVA: 0x00002126 File Offset: 0x00000326
[Token(Token = "0x60001EB")]
[Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")]
protected TrackingSubsystem()
{
}
}
}