34 lines
875 B
C#
34 lines
875 B
C#
using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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namespace UnityEngine.Bindings
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{
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// Token: 0x02000019 RID: 25
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[Token(Token = "0x2000019")]
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[VisibleToOtherModules]
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)]
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internal class NativeThrowsAttribute : Attribute
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{
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// Token: 0x17000014 RID: 20
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// (set) Token: 0x06000036 RID: 54 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000014")]
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public bool ThrowsException
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{
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[Token(Token = "0x6000036")]
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[Address(RVA = "0x62ADC0", Offset = "0x629DC0", VA = "0x18062ADC0", Slot = "7")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x06000037 RID: 55 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000037")]
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[Address(RVA = "0xB9B010", Offset = "0xB9A010", VA = "0x180B9B010")]
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public NativeThrowsAttribute()
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{
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}
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}
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}
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