Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/UI/Clipping.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

20 lines
505 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x2000009")]
public static class Clipping
{
// Token: 0x0600004B RID: 75 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x6000044")]
[Address(RVA = "0x814320", Offset = "0x813320", VA = "0x180814320")]
public static Rect FindCullAndClipWorldRect(List<RectMask2D> rectMaskParents, out bool validRect)
{
return default(Rect);
}
}
}