Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UnityWebRequestAssetBundleModule/UnityEngine/Networking/UnityWebRequestAssetBundle.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
1002 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Networking
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public static class UnityWebRequestAssetBundle
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x122D9F0", Offset = "0x122C9F0", VA = "0x18122D9F0")]
public static UnityWebRequest GetAssetBundle(string uri)
{
return null;
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x122DBB0", Offset = "0x122CBB0", VA = "0x18122DBB0")]
public static UnityWebRequest GetAssetBundle(string uri, uint crc)
{
return null;
}
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x122DAB0", Offset = "0x122CAB0", VA = "0x18122DAB0")]
public static UnityWebRequest GetAssetBundle(string uri, Hash128 hash, uint crc = 0U)
{
return null;
}
}
}