Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

54 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000656 RID: 1622
[Token(Token = "0x2000656")]
[Serializable]
public class LoadingScreenTemplate
{
// Token: 0x06002F32 RID: 12082 RVA: 0x000C12A0 File Offset: 0x000BF4A0
[Token(Token = "0x6002F32")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public LoadingScreenTemplate()
{
}
// Token: 0x04002710 RID: 10000
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002710")]
public GameObject template;
// Token: 0x04002711 RID: 10001
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002711")]
public TextMeshProUGUI titleText;
// Token: 0x04002712 RID: 10002
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002712")]
public TextMeshProUGUI messageText;
// Token: 0x04002713 RID: 10003
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002713")]
public RawImage backgroundImage;
// Token: 0x04002714 RID: 10004
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002714")]
public TextMeshProUGUI nextRoomName;
// Token: 0x04002715 RID: 10005
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002715")]
public TextMeshProUGUI roomOwnerName;
// Token: 0x04002716 RID: 10006
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002716")]
public TextMeshProUGUI loadingText;
}