54 lines
1.3 KiB
C#
54 lines
1.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
// Token: 0x02000656 RID: 1622
|
|
[Token(Token = "0x2000656")]
|
|
[Serializable]
|
|
public class LoadingScreenTemplate
|
|
{
|
|
// Token: 0x06002F32 RID: 12082 RVA: 0x000C12A0 File Offset: 0x000BF4A0
|
|
[Token(Token = "0x6002F32")]
|
|
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
|
|
public LoadingScreenTemplate()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04002710 RID: 10000
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4002710")]
|
|
public GameObject template;
|
|
|
|
// Token: 0x04002711 RID: 10001
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4002711")]
|
|
public TextMeshProUGUI titleText;
|
|
|
|
// Token: 0x04002712 RID: 10002
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4002712")]
|
|
public TextMeshProUGUI messageText;
|
|
|
|
// Token: 0x04002713 RID: 10003
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4002713")]
|
|
public RawImage backgroundImage;
|
|
|
|
// Token: 0x04002714 RID: 10004
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x4002714")]
|
|
public TextMeshProUGUI nextRoomName;
|
|
|
|
// Token: 0x04002715 RID: 10005
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x4002715")]
|
|
public TextMeshProUGUI roomOwnerName;
|
|
|
|
// Token: 0x04002716 RID: 10006
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x4002716")]
|
|
public TextMeshProUGUI loadingText;
|
|
}
|