Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

73 lines
2.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatars.Face
{
// Token: 0x020023DC RID: 9180
[Token(Token = "0x20023DC")]
public abstract class FaceFeature : FaceFeatureBase
{
// Token: 0x1700267F RID: 9855
// (get) Token: 0x0600ECCC RID: 60620 RVA: 0x0000220F File Offset: 0x0000040F
// (set) Token: 0x0600ECCD RID: 60621 RVA: 0x00367DA4 File Offset: 0x00365FA4
[Token(Token = "0x1700267F")]
public Vector2 JitteredAnchor
{
[Token(Token = "0x600ECCC")]
[Address(RVA = "0x1069CA0", Offset = "0x1068AA0", VA = "0x181069CA0")]
[CompilerGenerated]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x600ECCD")]
[Address(RVA = "0x11D77A0", Offset = "0x11D65A0", VA = "0x1811D77A0")]
[CompilerGenerated]
private set
{
this.<JitteredAnchor>k__BackingField = value;
this.<JitteredAnchor>k__BackingField.y = (float)0;
}
}
// Token: 0x0600ECCE RID: 60622 RVA: 0x00367DC4 File Offset: 0x00365FC4
[Token(Token = "0x600ECCE")]
[Address(RVA = "0x11D7650", Offset = "0x11D6450", VA = "0x1811D7650", Slot = "5")]
public override void NewJitter()
{
base.NewJitter();
float y = this.DefaultAnchor.y;
float num = y;
float num2 = global::UnityEngine.Random.Range(num, y);
this.<JitteredAnchor>k__BackingField = num;
this.<JitteredAnchor>k__BackingField.y = num2;
}
// Token: 0x0600ECCF RID: 60623 RVA: 0x00367E00 File Offset: 0x00366000
[Token(Token = "0x600ECCF")]
[Address(RVA = "0x11D76E0", Offset = "0x11D64E0", VA = "0x1811D76E0")]
protected FaceFeature()
{
Vector2 vector = Vector2.one * 0.5f;
this.DefaultAnchor = vector;
this.DefaultAnchor.y = (float)0;
Vector2 vector2 = Vector2.one * 0.025f;
this.MaxJitterAnchor = vector2;
this.MaxJitterAnchor.y = (float)0;
base..ctor();
}
// Token: 0x04009C80 RID: 40064
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4009C80")]
public Vector2 DefaultAnchor;
// Token: 0x04009C81 RID: 40065
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4009C81")]
public Vector2 MaxJitterAnchor;
}
}