Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

44 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000047 RID: 71
[Token(Token = "0x2000037")]
internal class DebugActionDesc
{
// Token: 0x06000187 RID: 391 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000153")]
[Address(RVA = "0x224A610", Offset = "0x2249410", VA = "0x18224A610")]
public DebugActionDesc()
{
}
// Token: 0x0400011A RID: 282
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000EE")]
public List<string[]> buttonTriggerList;
// Token: 0x0400011B RID: 283
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000EF")]
public string axisTrigger;
// Token: 0x0400011C RID: 284
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000F0")]
public List<KeyCode[]> keyTriggerList;
// Token: 0x0400011D RID: 285
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000F1")]
public DebugActionRepeatMode repeatMode;
// Token: 0x0400011E RID: 286
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40000F2")]
public float repeatDelay;
}
}