22 lines
557 B
C#
22 lines
557 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.ResourceManagement.AsyncOperations;
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namespace UnityEngine.ResourceManagement.Util
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{
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// Token: 0x02000015 RID: 21
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[Token(Token = "0x2000015")]
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public interface IInitializableObject
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{
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// Token: 0x060000AE RID: 174
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[Token(Token = "0x60000AE")]
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[Address(Slot = "0")]
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bool Initialize(string id, string data);
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// Token: 0x060000AF RID: 175
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[Token(Token = "0x60000AF")]
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[Address(Slot = "1")]
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AsyncOperationHandle<bool> InitializeAsync(ResourceManager rm, string id, string data);
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}
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}
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