19 lines
427 B
C#
19 lines
427 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine.Playables
|
|
{
|
|
// Token: 0x0200028C RID: 652
|
|
[Token(Token = "0x200028C")]
|
|
[RequiredByNativeCode]
|
|
public interface INotificationReceiver
|
|
{
|
|
// Token: 0x06001047 RID: 4167
|
|
[Token(Token = "0x6001047")]
|
|
[Address(Slot = "0")]
|
|
[RequiredByNativeCode]
|
|
void OnNotify(Playable origin, INotification notification, object context);
|
|
}
|
|
}
|