45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x0200010F RID: 271
|
|
[Token(Token = "0x200010F")]
|
|
[RequiredByNativeCode]
|
|
[AttributeUsage(AttributeTargets.Method)]
|
|
public class RuntimeInitializeOnLoadMethodAttribute : PreserveAttribute
|
|
{
|
|
// Token: 0x06000ABC RID: 2748 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000ABC")]
|
|
[Address(RVA = "0x4E9920", Offset = "0x4E8720", VA = "0x1804E9920")]
|
|
public RuntimeInitializeOnLoadMethodAttribute()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000ABD RID: 2749 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000ABD")]
|
|
[Address(RVA = "0x4D83A0", Offset = "0x4D71A0", VA = "0x1804D83A0")]
|
|
public RuntimeInitializeOnLoadMethodAttribute(RuntimeInitializeLoadType loadType)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17000219 RID: 537
|
|
// (set) Token: 0x06000ABE RID: 2750 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x17000219")]
|
|
private RuntimeInitializeLoadType loadType
|
|
{
|
|
[Token(Token = "0x6000ABE")]
|
|
[Address(RVA = "0x536480", Offset = "0x535280", VA = "0x180536480")]
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
// Token: 0x04000463 RID: 1123
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4000463")]
|
|
private RuntimeInitializeLoadType m_LoadType;
|
|
}
|
|
}
|