278 lines
9.2 KiB
C#
278 lines
9.2 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Events;
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using UnityEngine.Internal;
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using UnityEngine.Scripting;
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namespace UnityEngine.SceneManagement
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{
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// Token: 0x02000195 RID: 405
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[Token(Token = "0x2000195")]
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[RequiredByNativeCode]
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[NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")]
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public class SceneManager
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{
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// Token: 0x170002B7 RID: 695
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// (get) Token: 0x06000E04 RID: 3588 RVA: 0x00009360 File Offset: 0x00007560
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[Token(Token = "0x170002B7")]
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public static int sceneCount
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{
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[Token(Token = "0x6000E04")]
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[Address(RVA = "0x2CC2FB0", Offset = "0x2CC1DB0", VA = "0x182CC2FB0")]
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[NativeMethod]
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[NativeHeader("Runtime/SceneManager/SceneManager.h")]
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[StaticAccessor("GetSceneManager()", StaticAccessorType.Dot)]
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[NativeMethod("GetSceneCount")]
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get
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{
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return 0;
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}
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}
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// Token: 0x170002B8 RID: 696
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// (get) Token: 0x06000E05 RID: 3589 RVA: 0x00009378 File Offset: 0x00007578
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[Token(Token = "0x170002B8")]
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public static int sceneCountInBuildSettings
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{
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[Token(Token = "0x6000E05")]
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[Address(RVA = "0x2CC2F80", Offset = "0x2CC1D80", VA = "0x182CC2F80")]
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[NativeMethod]
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[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
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[NativeMethod("GetNumScenesInBuildSettings")]
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get
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{
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return 0;
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}
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}
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// Token: 0x06000E06 RID: 3590 RVA: 0x00009390 File Offset: 0x00007590
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[Token(Token = "0x6000E06")]
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[Address(RVA = "0x2CC1FE0", Offset = "0x2CC0DE0", VA = "0x182CC1FE0")]
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[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
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public static Scene GetActiveScene()
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{
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return default(Scene);
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}
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// Token: 0x06000E07 RID: 3591 RVA: 0x000093A8 File Offset: 0x000075A8
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[Token(Token = "0x6000E07")]
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[Address(RVA = "0x2CC2170", Offset = "0x2CC0F70", VA = "0x182CC2170")]
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[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
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public static Scene GetSceneByName(string name)
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{
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return default(Scene);
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}
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// Token: 0x06000E08 RID: 3592 RVA: 0x000093C0 File Offset: 0x000075C0
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[Token(Token = "0x6000E08")]
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[Address(RVA = "0x2CC20A0", Offset = "0x2CC0EA0", VA = "0x182CC20A0")]
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[NativeThrows]
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[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
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public static Scene GetSceneAt(int index)
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{
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return default(Scene);
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}
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// Token: 0x06000E09 RID: 3593 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E09")]
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[Address(RVA = "0x2CC2940", Offset = "0x2CC1740", VA = "0x182CC2940")]
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[NativeThrows]
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[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
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private static AsyncOperation UnloadSceneAsyncInternal(Scene scene, UnloadSceneOptions options)
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{
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return null;
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}
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// Token: 0x06000E0A RID: 3594 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E0A")]
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[Address(RVA = "0x2CC2400", Offset = "0x2CC1200", VA = "0x182CC2400")]
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private static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
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{
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return null;
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}
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// Token: 0x06000E0B RID: 3595 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E0B")]
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[Address(RVA = "0x2CC2B70", Offset = "0x2CC1970", VA = "0x182CC2B70")]
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private static AsyncOperation UnloadSceneNameIndexInternal(string sceneName, int sceneBuildIndex, bool immediately, UnloadSceneOptions options, out bool outSuccess)
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{
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return null;
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}
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// Token: 0x1400000E RID: 14
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// (add) Token: 0x06000E0C RID: 3596 RVA: 0x00002050 File Offset: 0x00000250
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// (remove) Token: 0x06000E0D RID: 3597 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1400000E")]
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public static event UnityAction<Scene, LoadSceneMode> sceneLoaded
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{
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[Token(Token = "0x6000E0C")]
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[Address(RVA = "0x2CC2D80", Offset = "0x2CC1B80", VA = "0x182CC2D80")]
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[CompilerGenerated]
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add
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{
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}
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[Token(Token = "0x6000E0D")]
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[Address(RVA = "0x2CC30E0", Offset = "0x2CC1EE0", VA = "0x182CC30E0")]
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[CompilerGenerated]
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remove
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{
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}
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}
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// Token: 0x1400000F RID: 15
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// (add) Token: 0x06000E0E RID: 3598 RVA: 0x00002050 File Offset: 0x00000250
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// (remove) Token: 0x06000E0F RID: 3599 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1400000F")]
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public static event UnityAction<Scene> sceneUnloaded
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{
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[Token(Token = "0x6000E0E")]
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[Address(RVA = "0x2CC2E80", Offset = "0x2CC1C80", VA = "0x182CC2E80")]
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[CompilerGenerated]
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add
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{
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}
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[Token(Token = "0x6000E0F")]
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[Address(RVA = "0x2CC31E0", Offset = "0x2CC1FE0", VA = "0x182CC31E0")]
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[CompilerGenerated]
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remove
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{
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}
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}
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// Token: 0x14000010 RID: 16
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// (add) Token: 0x06000E10 RID: 3600 RVA: 0x00002050 File Offset: 0x00000250
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// (remove) Token: 0x06000E11 RID: 3601 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x14000010")]
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public static event UnityAction<Scene, Scene> activeSceneChanged
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{
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[Token(Token = "0x6000E10")]
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[Address(RVA = "0x2CC2C80", Offset = "0x2CC1A80", VA = "0x182CC2C80")]
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[CompilerGenerated]
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add
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{
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}
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[Token(Token = "0x6000E11")]
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[Address(RVA = "0x2CC2FE0", Offset = "0x2CC1DE0", VA = "0x182CC2FE0")]
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[CompilerGenerated]
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remove
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{
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}
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}
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// Token: 0x06000E12 RID: 3602 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E12")]
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[Address(RVA = "0x2CC27B0", Offset = "0x2CC15B0", VA = "0x182CC27B0")]
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public static void LoadScene(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode)
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{
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}
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// Token: 0x06000E13 RID: 3603 RVA: 0x000093D8 File Offset: 0x000075D8
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[Token(Token = "0x6000E13")]
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[Address(RVA = "0x2CC26A0", Offset = "0x2CC14A0", VA = "0x182CC26A0")]
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public static Scene LoadScene(string sceneName, LoadSceneParameters parameters)
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{
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return default(Scene);
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}
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// Token: 0x06000E14 RID: 3604 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E14")]
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[Address(RVA = "0x2CC25E0", Offset = "0x2CC13E0", VA = "0x182CC25E0")]
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public static AsyncOperation LoadSceneAsync(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode)
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{
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return null;
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}
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// Token: 0x06000E15 RID: 3605 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E15")]
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[Address(RVA = "0x2CC24C0", Offset = "0x2CC12C0", VA = "0x182CC24C0")]
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[ExcludeFromDocs]
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public static AsyncOperation LoadSceneAsync(string sceneName)
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{
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return null;
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}
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// Token: 0x06000E16 RID: 3606 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E16")]
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[Address(RVA = "0x2CC2570", Offset = "0x2CC1370", VA = "0x182CC2570")]
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public static AsyncOperation LoadSceneAsync(string sceneName, LoadSceneParameters parameters)
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{
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return null;
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}
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// Token: 0x06000E17 RID: 3607 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E17")]
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[Address(RVA = "0x2CC29C0", Offset = "0x2CC17C0", VA = "0x182CC29C0")]
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public static AsyncOperation UnloadSceneAsync(string sceneName)
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{
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return null;
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}
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// Token: 0x06000E18 RID: 3608 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E18")]
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[Address(RVA = "0x2CC2AB0", Offset = "0x2CC18B0", VA = "0x182CC2AB0")]
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public static AsyncOperation UnloadSceneAsync(Scene scene)
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{
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return null;
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}
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// Token: 0x06000E19 RID: 3609 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E19")]
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[Address(RVA = "0x2CC22A0", Offset = "0x2CC10A0", VA = "0x182CC22A0")]
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[RequiredByNativeCode]
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private static void Internal_SceneLoaded(Scene scene, LoadSceneMode mode)
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{
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}
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// Token: 0x06000E1A RID: 3610 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E1A")]
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[Address(RVA = "0x2CC2350", Offset = "0x2CC1150", VA = "0x182CC2350")]
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[RequiredByNativeCode]
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private static void Internal_SceneUnloaded(Scene scene)
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{
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}
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// Token: 0x06000E1B RID: 3611 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E1B")]
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[Address(RVA = "0x2CC21F0", Offset = "0x2CC0FF0", VA = "0x182CC21F0")]
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[RequiredByNativeCode]
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private static void Internal_ActiveSceneChanged(Scene previousActiveScene, Scene newActiveScene)
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{
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}
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// Token: 0x06000E1D RID: 3613 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E1D")]
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[Address(RVA = "0x2CC1FA0", Offset = "0x2CC0DA0", VA = "0x182CC1FA0")]
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private static void GetActiveScene_Injected(out Scene ret)
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{
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}
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// Token: 0x06000E1E RID: 3614 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E1E")]
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[Address(RVA = "0x2CC2120", Offset = "0x2CC0F20", VA = "0x182CC2120")]
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private static void GetSceneByName_Injected(string name, out Scene ret)
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{
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}
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// Token: 0x06000E1F RID: 3615 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E1F")]
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[Address(RVA = "0x2CC2060", Offset = "0x2CC0E60", VA = "0x182CC2060")]
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private static void GetSceneAt_Injected(int index, out Scene ret)
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{
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}
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// Token: 0x06000E20 RID: 3616 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E20")]
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[Address(RVA = "0x2CC2900", Offset = "0x2CC1700", VA = "0x182CC2900")]
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private static AsyncOperation UnloadSceneAsyncInternal_Injected(ref Scene scene, UnloadSceneOptions options)
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{
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return null;
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}
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// Token: 0x04000579 RID: 1401
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[Token(Token = "0x4000579")]
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internal static bool s_AllowLoadScene;
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}
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}
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