Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

60 lines
1.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
[RequiredByNativeCode]
[StructLayout(0)]
public class Collision2D
{
// Token: 0x04000015 RID: 21
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000015")]
internal int m_Collider;
// Token: 0x04000016 RID: 22
[global::Cpp2IlInjected.FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000016")]
internal int m_OtherCollider;
// Token: 0x04000017 RID: 23
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000017")]
internal int m_Rigidbody;
// Token: 0x04000018 RID: 24
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000018")]
internal int m_OtherRigidbody;
// Token: 0x04000019 RID: 25
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000019")]
internal Vector2 m_RelativeVelocity;
// Token: 0x0400001A RID: 26
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400001A")]
internal int m_Enabled;
// Token: 0x0400001B RID: 27
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400001B")]
internal int m_ContactCount;
// Token: 0x0400001C RID: 28
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400001C")]
internal ContactPoint2D[] m_ReusedContacts;
// Token: 0x0400001D RID: 29
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400001D")]
internal ContactPoint2D[] m_LegacyContacts;
}
}