22 lines
542 B
C#
22 lines
542 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.XR
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{
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// Token: 0x02000013 RID: 19
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[Token(Token = "0x2000013")]
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[NativeType]
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[UsedByNativeCode]
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public class XRDisplaySubsystemDescriptor : IntegratedSubsystemDescriptor<XRDisplaySubsystem>
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{
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// Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000035")]
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[Address(RVA = "0x724140", Offset = "0x722F40", VA = "0x180724140")]
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public XRDisplaySubsystemDescriptor()
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{
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}
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}
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}
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