33 lines
821 B
C#
33 lines
821 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Tools.Groups
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{
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// Token: 0x02002B2A RID: 11050
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[Token(Token = "0x2002B2A")]
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[ExecuteInEditMode]
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public class PlayingCardSpriteSheetGenerator : MonoBehaviour
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{
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// Token: 0x060128AC RID: 75948 RVA: 0x0043D9E0 File Offset: 0x0043BBE0
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[Token(Token = "0x60128AC")]
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[Address(RVA = "0x1051F20", Offset = "0x1050D20", VA = "0x181051F20")]
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public PlayingCardSpriteSheetGenerator()
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{
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}
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// Token: 0x0400BF7F RID: 49023
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400BF7F")]
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public int Size = (int)((ulong)4096L);
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// Token: 0x0400BF80 RID: 49024
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[Token(Token = "0x400BF80")]
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private const int MGGEHMHAMCH = 6;
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// Token: 0x0400BF81 RID: 49025
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[Token(Token = "0x400BF81")]
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private const int KGBNGLGEPOM = 9;
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}
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}
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